mateoamigo2002

Poland
Streamer
115 matches tracked 13 matches in 30 days
ELO
1,077
30-day peak: 1,112
Rank EU
#1,133,160
Poland #84,659 in Poland

How does mateoamigo2002 play?

Rating 0.87 (from 76 matches) K/R 0.68 ADR 74.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 76 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 37%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 47%−2 pp · Ø 49% better than 32%

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 6%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 10%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 32%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so slightly below the average (0.97).

Headshot rate 38%−6 pp · Ø 44% better than 22%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 0.88−0.09 · Ø 0.97 better than 21%
Pistol kills per match 2.3
Knife kills 1 in 115 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 53%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 40%
4Ks and aces 4x 4K, 0 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.25).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.3+0.5 · Ø 3.8 better than 64%
Enemies flashed per round 0.54+0.29 · Ø 0.25 better than 96%
Deaths per round 78%+5 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Rating +0.18
= Stayed the same
K/R at 0.68, ADR at 74.7, Headshots at 38%, ELO at 1,077
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: May 2026 with 0.74. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −53 ELO
33 matches · 45% win rate

mateoamigo2002 loses the most ELO in match 2 of the day: −53 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.51 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 43 · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 70%
0.71 better than 54%
75.5 better than 40%
0.93 better than 38%
41% of 78 duels better than 12%
44% of 9 situations better than 65%
Ancient24
50% right on the average
0.67 better than 34%
74.7 better than 33%
0.91 better than 32%
52% of 50 duels better than 69%
21% of 14 situations better than 14%
Dust 217
41% better than 26%
0.61 better than 10%
65.7 better than 4%
0.73-
54% of 41 duels better than 78%
0% of 4 situations better than 1%
Anubis16
50% right on the average
0.72 better than 58%
81.3 better than 69%
0.96-
52% of 69 duels better than 67%
25% of 12 situations better than 20%
Nuke12
58% -
0.64 -
67.8 -
0.76-
30% of 20 duels -
50% of 2 situations -
Inferno7
43% -
0.66 -
72.5 -
0.73-
60% of 30 duels -
0% of 1 situations -
Cache5
40% -
0.63 -
71.5 -
0.80-
33% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mateoamigo2002 plays

Across 115 matches mateoamigo2002 averages K/R 0.68 and ADR 74.5; the rating across the 76 rated matches is 0.87. Most room to improve: Clutch 1v1 won at 26%, better than only 6% of level 5 players. Averages 15.1 kills per match with 38% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 16 of 76 matches the rating was 1.10 or higher (21%), in 43 it was below 0.90. In 47 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 0.94. mateoamigo2002 loses the most ELO in match 2 of the day (−53 ELO, win rate 45%). Things go best on Ancient (+67 ELO, win rate 50%). Improved over the last three months: Rating +0.18. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.68, ADR at 74.7, Headshots at 38%, ELO at 1,077. Last 30 days: 13 matches, win rate 46%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.