mASKED

Poland
Streamer

23,125 followers 27 streams in 30 days 259 avg. viewers last live on Oct 25, 2026

573 matches tracked 186 matches in 30 days
ELO ▲ 264
3,933
30-day peak: 4,035
Rank EU ▲ 816 places
#175
Poland #13 in Poland
30 days · prev. #991 · best #109

How does mASKED play?

Rating 1.07 K/R 0.77 ADR 83.6 from 573 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 573 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (459 matches).

3,500+ ELO

Compared with 1,174 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so clearly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 39%
Opening duels won 50%−4 pp · Ø 54% better than 14%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 28%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 49%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just below the average (1.12).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 5%−9 pp · Ø 14% better than 38%
K/D 1.08−0.04 · Ø 1.12 better than 26%
Pistol kills per match 2.6
Knife kills 33 in 573 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so slightly below the average (14.4%).

2K rounds 13.6%−0.8 pp · Ø 14.4% better than 22%
3K rounds 4.6%−0.1 pp · Ø 4.7% better than 43%
MVPs per match 2.60.0 · Ø 2.6 right on the average
4Ks and aces 83x 4K, 16 aces in 459 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.0).

Utility hit rate 42%+9 pp · Ø 33% better than 94%
Utility damage per round 6.2+2.2 · Ø 4.0 better than 94%
Enemies flashed per round 0.48+0.13 · Ø 0.35 better than 85%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +84
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 83.6, Headshots at 53%, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.77 (at the start 0.78). Just below the average (0.79).

Patterns

From the last 573 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −305 ELO
77 matches · 44% win rate
On Cache −107 ELO
49 matches · 51% win rate
Between 18:00 and 24:00 −138 ELO, win rate 49%
On Mondays −174 ELO, win rate 45%

mASKED loses the most ELO in match 3 of the day: −305 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.88 · Ancient
  2. Recorded match no. 500 · Cache
  3. Longest win streak: 8 wins in a row · Nuke
  4. Most kills in a match: 47 · Mirage

Maps in detail

from the last 573 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage219
54% better than 34%
0.77 better than 31%
82.9 better than 29%
1.08 better than 32%
51% of 982 duels better than 24%
44% of 117 situations better than 66%
Ancient97
55% better than 36%
0.77 better than 36%
83.5 better than 38%
1.06 better than 30%
50% of 533 duels better than 22%
37% of 63 situations better than 43%
Nuke76
59% better than 63%
0.77 right on the average
84.5 better than 60%
1.08 better than 56%
48% of 411 duels better than 26%
25% of 40 situations better than 22%
Anubis72
54% better than 40%
0.78 better than 41%
84.9 better than 46%
1.07 better than 30%
51% of 318 duels better than 31%
47% of 36 situations better than 70%
Dust 250
60% better than 60%
0.72 better than 16%
79.7 better than 21%
1.04 better than 21%
46% of 223 duels better than 10%
56% of 16 situations better than 86%
Cache49
51% -
0.81 -
87.1 -
1.14-
55% of 239 duels -
35% of 20 situations -
Inferno10
60% -
0.76 -
88.5 -
1.04-
57% of 49 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mASKED plays

Across 573 matches mASKED averages K/R 0.77, ADR 83.6 and a rating of 1.07. Biggest strength: Utility hit rate at 42%, better than 94% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 50%, better than only 14% of level 10 · 3,500+ ELO players. Averages 16.9 kills per match with 53% headshots. The strongest map is Dust 2 with a 60% win rate in 50 matches. In 263 of 573 matches the rating was 1.10 or higher (46%), in 182 it was below 0.90. In 459 matches with detailed stats: 83 4Ks and 16 aces. Best month by rating: August 2026 at 1.09. mASKED loses the most ELO in match 3 of the day (−305 ELO, win rate 44%). Things go best in match 2 of the day (+686 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +686 ELO. Improved over the last three months: ELO +84. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 83.6, Headshots at 53%, Win rate at 55%. Last 30 days: 186 matches, win rate 53%, net ELO +200.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.