Marxonn_

Poland
Moderator Streamer Player Viewer
68 matches tracked 24 matches in 30 days Follow on Twitch

How does Marxonn_ play?

Rating 1.10 (from 24 matches) K/R 0.78 ADR 88.9 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.21 ConsistencyShare of matches with at least a normal rating (0.90 and up). 88%
Rating spread from 24 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 29% normal 0.90 to 1.09 38% weak 0.75 to 0.89 8% very weak below 0.75 4%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More damage per round than the level 7 average. Higher headshot rate than the level 7 average.
EntryDamageHeadshots
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 13%+3.0 pp better than 87%
Opening duels won 46%−4 pp better than 20%

Clutch

Average
Last one alive
Clutch 1v1 won 49%+10 pp better than 94%
Clutch 1v2 won 23%+2 pp better than 64%
Clutch kills per match 1.2−0.5 better than 14%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+6 pp better than 80%
AWP share of kills 2%−8 pp better than 13%
K/D 1.01+0.02 better than 62%
Pistol kills per match 2.4 from the last 66
Knife kills 2 in 66 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.6%+1.6 pp better than 87%
Rounds with 3K 4.7%+0.8 pp better than 86%
MVPs per match 2.7+0.5 better than 94%
4Ks and aces 11x 4K, 1 ace in 68 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 85%
Utility damage per round 2.7−1.5 better than 16%
Enemies flashed per round 0.29+0.02 better than 59%
Rounds with a death 78%+5.0 pp better than 5%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.80
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.82.

Patterns

From the last 66 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day +12 ELO
28 matches · 43% wins

Marxonn_ loses the most ELO in match 1 of the day: +12 ELO, 43% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 1.49 · Ancient
  3. Most kills in a match: 32 · Nuke

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
50% level
0.77 better than 75%
90.9 better than 93%
1.09–
47% of 138 duels better than 32%
80% of 5 situations better than 99%
Anubis14
50% –
0.79 –
87.0 –
1.08–
47% of 76 duels –
50% of 4 situations –
Ancient11
64% –
0.83 –
89.9 –
1.13–
55% of 65 duels –
100% of 5 situations –
Inferno9
56% –
0.78 –
86.9 –
1.13–
37% of 52 duels –
100% of 1 situations –
Nuke5
20% –
0.85 –
92.6 –
1.11–
46% of 37 duels –
50% of 2 situations –
Cache3
67% –
0.77 –
90.6 –
1.02–
50% of 18 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Marxonn_ plays

Across 68 matches Marxonn_ averages K/R 0.78 and ADR 88.9; the rating across the 24 rated matches is 1.10. Biggest strength: Damage per round (ADR) at 88.9. That is better than 95% of players on level 7. Most room to improve: Rounds with a death at 78%. That is better than only 5% of players on level 7. On average 17.3 kills per match, 52% of them headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 12 of 24 matches the rating was 1.10 or higher (50%), in 3 it was below 0.90. In 68 matches with detailed stats: 11 4Ks and 1 aces. Best month by rating: September 2026 at 1.15. Marxonn_ loses the most ELO in match 1 of the day (+12 ELO, win rate 43%). Things go best on Mirage (+15 ELO, win rate 50%). Last 30 days: 24 matches, win rate 63%, ELO balance +195.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.