martin_strada

Lithuania
Moderator Streamer Player Viewer
On FACEIT since 2020 190 matches tracked 21 matches in 30 days
ELO ▼ 31
1,904
30-day peak: 1,998
Rank EU
#294,165
Lithuania #2,257 in Lithuania

How does martin_strada play?

Rating 1.21 (from 163 matches) K/R 0.87 ADR 90.9 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 163 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 34% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More damage per round than the level 9 average. Rarely on the AWP.
ClutcherDamageRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.00).

Headshot rate 47%−1 pp · Ø 48% better than 43%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.28+0.28 · Ø 1.00 better than 98%
Pistol kills per match 2.9
Knife kills 3 in 190 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.1%).

2K rounds 16.4%+3.3 pp · Ø 13.1% better than 98%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 76%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 13x 4K, 1 ace in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +6 pp, ELO +677
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.07, ADR −7.7, Win rate −3 pp

Aug to Oct 2026 compared with Dec 2025 to Apr 2026.

Kills per round (K/R)

0.87
DecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.96. Last 3 months: 0.82 (at the start 0.87). Clearly above the average (0.72).

Patterns

From the last 190 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −7 ELO
20 matches · 50% win rate
On Fridays −93 ELO, win rate 39%

martin_strada loses the most ELO on Ancient: −7 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Reached level 10 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage
  4. Recorded match no. 100 · Cache
  5. Highest rating in a match: 2.35 · Anubis

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
56% better than 69%
0.87 better than 93%
92.3 better than 92%
1.19 better than 91%
58% of 152 duels better than 87%
38% of 29 situations right on the average
Anubis38
66% better than 89%
0.88 better than 97%
89.5 better than 91%
1.30 better than 99%
60% of 81 duels better than 93%
41% of 44 situations better than 60%
Dust 224
54% better than 63%
0.78 better than 73%
82.1 better than 61%
1.13 better than 83%
56% of 68 duels better than 79%
53% of 15 situations better than 85%
Inferno23
61% better than 75%
0.87 better than 91%
89.0 better than 83%
1.21 better than 88%
54% of 81 duels better than 57%
32% of 19 situations better than 32%
Ancient20
50% right on the average
0.93 better than 98%
97.7 better than 98%
1.28-
57% of 58 duels better than 82%
38% of 16 situations right on the average
Cache16
44% -
0.86 -
91.9 -
1.21-
47% of 58 duels -
64% of 11 situations -
Nuke14
50% -
0.89 -
96.4 -
1.18-
39% of 23 duels -
64% of 11 situations -
Overpass3
67% -
0.87 -
95.6 -
1.14-
64% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How martin_strada plays

Across 190 matches martin_strada averages K/R 0.87 and ADR 90.9; the rating across the 163 rated matches is 1.21. Biggest strength: K/D at 1.28, better than 98% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 19.4 kills per match with 47% headshots. The strongest map is Anubis with a 66% win rate in 38 matches. In 102 of 163 matches the rating was 1.10 or higher (63%), in 28 it was below 0.90. In 73 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: May 2026 at 1.41. martin_strada loses the most ELO on Ancient (−7 ELO, win rate 50%). Things go best in match 2 of the day (+370 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +370 ELO. Improved over the last three months: Headshots +6 pp, ELO +677. Got weaker: K/R −0.05, Rating −0.07, ADR −7.7, Win rate −3 pp. Last 30 days: 21 matches, win rate 48%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.