Marinho

Marinho

Brazil
Streamer

28,040 followers 14 streams in 30 days 152 avg. viewers last live on Oct 15, 2026

237 matches tracked

How does Marinho play?

K/R 0.81 ADR 83.1 from 237 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (1 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 57% no comparison

Clutch

Last one alive
Clutch kills per match 0.0 no comparison

Weapons and aim

Average
Where do the kills come from?

38 of 100 kills by Marinho are headshots. 13 percentage points below the level 10 average (51%).

Headshot rate 38%−13 pp better than 3%
AWP share of kills 47% no comparison
K/D 1.16+0.12 better than 85%
Pistol kills per match 2.8
Knife kills 1 in 237 matches

Impact

Strength
Damage and big rounds

Averages 2.7 round MVPs per match. 0.3 above the level 10 average (2.4).

2K rounds 6.7% no comparison
3K rounds 3.3% no comparison
MVPs per match 2.7+0.3 better than 84%
4Ks and aces 0x 4K, 0 aces in 1 match

Utility and deaths

Average
Nades, flashes and deaths

Marinho dies in 70 of 100 rounds. 1 percentage point below the level 10 average (71%). Lower is better.

Utility hit rate 38% no comparison
Utility damage per round 9.8 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
Whether Marinho is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 6 matches from the last 3 months and 231 before.

Kills per round (K/R)

0.52
MayJunJulAugSepOct

Best month: May 2026 with 0.82.

Patterns

From the last 237 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −125 ELO
66 matches · 44% win rate
In match 2 of the day −118 ELO
50 matches · 44% win rate
On Mondays −162 ELO, win rate 37%

Marinho loses the most ELO in match 1 of the day: −125 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.84 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 47 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 237 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
49% better than 38%
0.82 better than 81%
84.7 better than 69%
0.84-
55% of 259 duels better than 70%
38% of 21 situations on par
Dust 235
46% better than 28%
0.72 better than 39%
79.3 better than 41%
-
42% of 57 duels better than 9%
0% of 3 situations better than 1%
Ancient18
44% better than 23%
0.78 better than 68%
80.4 better than 44%
-
71% of 14 duels better than 99%
33% of 3 situations better than 37%
Anubis16
75% better than 97%
0.90 better than 97%
88.1 better than 83%
-
63% of 40 duels better than 94%
50% of 2 situations better than 79%
Nuke16
50% better than 30%
0.84 better than 85%
82.3 better than 56%
-
63% of 30 duels better than 94%
0% of 1 situations better than 1%
Cache8
38% -
0.72 -
75.9 -
-
59% of 17 duels -
0% of 1 situations -
Inferno6
67% -
0.87 -
80.3 -
-
69% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Marinho plays

Biggest strength: K/D at 1.16, better than 85% of level 10 players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 players. Averages 18.1 kills per match with 38% headshots. The strongest map is Anubis with a 75% win rate in 16 matches. Best month by rating: August 2026 at 0.84. Marinho loses the most ELO in match 1 of the day (−125 ELO, win rate 44%). Things go best in match 4 of the day (+147 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +147 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.