MallerFromDK

MallerFromDK

Denmark
Moderator Streamer Player Viewer

24 followers 1 stream in 30 days 94 avg. viewers last live on Sep 20, 2026

139 matches tracked 36 matches in 30 days

How does MallerFromDK play?

Rating 0.95 (from 61 matches) K/R 0.71 ADR 79.1 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 7
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 61 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

MallerFromDK gets the first kill in 15 of 100 rounds. 5 percentage points above the level 7 average (10%).

Rounds with first kill 15%+5 pp better than 97%
Opening duels won 49%−1 pp better than 44%

Clutch

Weakness
Last one alive

Averages 0.8 kills per match as the last one alive. 0.9 below the level 7 average (1.7).

Clutch 1v1 won 29%−10 pp better than 10%
Clutch 1v2 won 5%−16 pp better than 1%
Clutch kills per match 0.8−0.9 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.92 kills per death. 0.08 below the level 7 average (1.00).

Headshot rate 44%−2 pp better than 37%
AWP share of kills 9%−2 pp better than 51%
K/D 0.92−0.08 better than 23%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

MallerFromDK gets exactly 3 kills in 4.5 of 100 rounds. 0.6 percentage points above the level 7 average (3.9%).

2K rounds 12.6%−0.6 pp better than 41%
3K rounds 4.5%+0.6 pp better than 80%
MVPs per match 2.2−0.1 better than 53%
4Ks and aces 8x 4K, 1 ace in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.04 enemies flashed per round (4 per 100 rounds). 0.23 below the level 7 average (0.27).

Utility hit rate 46%+11 pp better than 97%
Utility damage per round 3.3−0.9 better than 33%
Enemies flashed per round 0.04−0.23 better than 1%
Deaths per round 77%+5 pp better than 9%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 80.2
▼ Got worse
Headshots −2 pp, Win rate −15 pp, ELO −152

Aug to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.84
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months unchanged at 0.71. 0.01 below the level 7 average (0.72).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +31 ELO
25 matches · 36% win rate
On Mondays −2 ELO, win rate 46%

MallerFromDK loses the most ELO in match 3 of the day: +31 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Ancient
  2. Most kills in a match: 44 · Anubis
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 8 wins in a row · Overpass

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient46
61% better than 81%
0.69 better than 32%
78.1 better than 42%
0.90 better than 17%
47% of 154 duels better than 32%
36% of 11 situations better than 47%
Inferno26
35% better than 8%
0.75 better than 72%
81.6 better than 66%
0.97-
45% of 74 duels better than 23%
0% of 2 situations better than 2%
Nuke24
50% better than 40%
0.69 better than 28%
79.6 better than 50%
0.91-
53% of 89 duels better than 62%
50% of 4 situations better than 77%
Mirage21
62% better than 87%
0.73 better than 57%
77.0 better than 40%
1.18-
64% of 53 duels better than 98%
0% of 1 situations better than 1%
Overpass13
77% -
0.75 -
84.8 -
-
-
-
Anubis9
11% -
0.65 -
72.4 -
0.83-
41% of 51 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MallerFromDK plays

Across 139 matches MallerFromDK averages K/R 0.71 and ADR 79.1; the rating across the 61 rated matches is 0.95. Biggest strength: Rounds with first kill at 15%, better than 97% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 9% of level 7 players. Averages 15.9 kills per match with 44% headshots. The strongest map is Overpass with a 77% win rate in 13 matches. In 16 of 61 matches the rating was 1.10 or higher (26%), in 29 it was below 0.90. In 61 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. MallerFromDK loses the most ELO in match 3 of the day (+31 ELO, win rate 36%). Things go best in match 2 of the day (+189 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +189 ELO. Got weaker: Headshots −2 pp, Win rate −15 pp, ELO −152. Unchanged in recent months: K/R at 0.71, ADR at 80.2. Last 30 days: 36 matches, win rate 44%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.