majczelownik

Poland
Streamer

5,711 followers 4 streams in 30 days 5 avg. viewers last live on Oct 4, 2026

447 matches tracked 110 matches in 30 days
ELO ▲ 4
1,805
30-day peak: 2,064
Rank EU
#354,565
Poland #21,413 in Poland

How does majczelownik play?

Rating 1.00 (from 293 matches) K/R 0.67 ADR 72.8 from 447 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 293 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (176 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 1.02+0.02 · Ø 1.00 better than 58%
Pistol kills per match 2.7
Knife kills 12 in 447 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 52%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 32%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 31x 4K, 1 ace in 176 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 74%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, ADR +9.2, ELO +108
= Stayed the same
Rating at 0.99, Headshots at 49%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: May 2026 with 0.77. Last 3 months: 0.71 (at the start 0.65). Just below the average (0.73).

Patterns

From the last 447 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −319 ELO
73 matches · 41% win rate
In match 3 of the day −216 ELO
69 matches · 41% win rate
On Fridays −376 ELO, win rate 37%

majczelownik loses the most ELO on Anubis: −319 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Mirage
  2. Most kills in a match: 41 · Inferno
  3. Recorded match no. 250 · Mirage
  4. Reached level 10 · Mirage
  5. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 447 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
51% better than 52%
0.77 better than 73%
83.7 better than 71%
1.02 better than 54%
50% of 463 duels right on the average
47% of 47 situations better than 75%
Dust 289
49% better than 43%
0.74 better than 61%
78.9 better than 45%
1.00 better than 48%
49% of 222 duels better than 43%
41% of 37 situations better than 61%
Anubis73
41% better than 20%
0.69 better than 28%
76.0 better than 27%
0.89 better than 10%
51% of 177 duels right on the average
20% of 25 situations better than 13%
Ancient69
51% better than 48%
0.72 better than 43%
77.4 better than 31%
1.01 better than 48%
51% of 187 duels right on the average
37% of 27 situations better than 48%
Inferno34
59% better than 68%
0.77 better than 67%
82.2 better than 58%
1.07 better than 59%
68% of 74 duels better than 98%
43% of 14 situations better than 63%
Nuke26
58% better than 60%
0.68 better than 14%
75.6 better than 17%
0.92-
54% of 56 duels better than 57%
33% of 6 situations better than 33%
Cache11
55% -
0.73 -
79.5 -
1.01-
44% of 41 duels -
43% of 7 situations -
Overpass9
11% -
0.72 -
81.1 -
1.14-
67% of 3 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How majczelownik plays

Across 447 matches majczelownik averages K/R 0.67 and ADR 72.8; the rating across the 293 rated matches is 1.00. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Damage per round (ADR) at 72.8, better than only 13% of level 9 players. Averages 16.4 kills per match with 50% headshots. The strongest map is Inferno with a 59% win rate in 34 matches. In 98 of 293 matches the rating was 1.10 or higher (33%), in 116 it was below 0.90. In 176 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. majczelownik loses the most ELO on Anubis (−319 ELO, win rate 41%). Things go best on Inferno (+147 ELO, win rate 59%). Improved over the last three months: K/R +0.06, ADR +9.2, ELO +108. Unchanged in recent months: Rating at 0.99, Headshots at 49%, Win rate at 49%. Last 30 days: 110 matches, win rate 49%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.