Magzik

Poland
Streamer Player
182 matches tracked 100 matches in 30 days Follow on Twitch

How does Magzik play?

Rating 1.02 (from 112 matches) K/R 0.72 ADR 74.5 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 112 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 36%+25 pp better than 99%
K/D 1.01−0.02 better than 40%
Pistol kills per match 2.7
Knife kills 5 in 182 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.3 pp better than 53%
Rounds with 3K 3.4%−0.7 pp better than 20%
MVPs per match 2.30.0 level
4Ks and aces 34x 4K, 1 ace in 167 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.37+0.07 better than 72%
Rounds with a death 71%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.71
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 182 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −124 ELO
56 matches · 41% wins
On Mirage −61 ELO
43 matches · 47% wins
On Anubis −35 ELO
43 matches · 49% wins

Magzik loses the most ELO in match 1 of the day: −124 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Ancient
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 39 · Ancient
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis43
49% better than 37%
0.72 better than 39%
73.9 better than 15%
1.00 better than 32%
51% of 175 duels level
43% of 42 situations better than 62%
Mirage43
47% better than 31%
0.73 better than 43%
76.3 better than 26%
1.09 better than 66%
53% of 192 duels better than 58%
41% of 27 situations better than 59%
Ancient39
67% better than 91%
0.74 better than 46%
79.2 better than 38%
1.06 better than 59%
55% of 192 duels better than 70%
43% of 23 situations better than 68%
Dust 225
48% better than 36%
0.71 better than 35%
72.5 better than 12%
1.07–
55% of 98 duels better than 70%
67% of 15 situations better than 97%
Cache18
50% –
0.67 –
68.9 –
0.93–
54% of 71 duels –
30% of 10 situations –
Nuke8
50% –
0.65 –
69.4 –
0.89–
61% of 41 duels –
0% of 2 situations –
Inferno6
33% –
0.71 –
67.1 –
0.96–
53% of 32 duels –
40% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Magzik plays

Across 182 matches Magzik averages K/R 0.72 and ADR 74.5; the rating across the 112 rated matches is 1.02. Biggest strength: Opening duels won at 55%. That is better than 78% of players on level 10. Most room to improve: Damage per round (ADR) at 74.5. That is better than only 14% of players on level 10. On average 16.1 kills per match, 44% of them headshots. The strongest map is Ancient with a 67% win rate in 39 matches. In 43 of 112 matches the rating was 1.10 or higher (38%), in 42 it was below 0.90. In 167 matches with detailed stats: 34 4Ks and 1 aces. Best month by rating: September 2026 at 1.04. Magzik loses the most ELO in match 1 of the day (−124 ELO, win rate 41%). Things go best on Ancient (+93 ELO, win rate 67%). Last 30 days: 100 matches, win rate 52%, ELO balance −50.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.