MADNEz_GMTB

Poland
Streamer

62 followers 20 streams in 30 days 6 avg. viewers last live on Oct 20, 2026

150 matches tracked 36 matches in 30 days
ELO ▼ 30
1,095
30-day peak: 1,277
Rank EU
#1,103,121
Poland #82,708 in Poland

How does MADNEz_GMTB play?

Rating 0.98 K/R 0.70 ADR 77.6 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 150 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 44%−5 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 85%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just above the average (0.97).

Headshot rate 42%−2 pp · Ø 44% better than 41%
AWP share of kills 2%−9 pp · Ø 11% better than 15%
K/D 0.98+0.01 · Ø 0.97 better than 60%
Pistol kills per match 2.2
Knife kills 6 in 150 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 13.1%+0.2 pp · Ø 12.9% better than 60%
3K rounds 3.6%−0.1 pp · Ø 3.7% better than 49%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 12x 4K, 3 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 2.8−1.0 · Ø 3.8 better than 24%
Enemies flashed per round 0.09−0.16 · Ø 0.25 better than 12%
Deaths per round 72%−1 pp · Ø 73% better than 67%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 77.0
▼ Got worse
Headshots −3 pp, Win rate −3 pp, ELO −226

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.70 (at the start 0.72). Just below the average (0.71).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −96 ELO
24 matches · 33% win rate
On Anubis −52 ELO
27 matches · 37% win rate
On Tuesdays −165 ELO, win rate 36%

MADNEz_GMTB loses the most ELO on Dust 2: −96 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 1.86 · Mirage
  3. Longest win streak: 5 wins in a row · Ancient
  4. Most kills in a match: 39 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 80%
0.73 better than 64%
79.4 better than 61%
1.05 better than 76%
44% of 101 duels better than 22%
39% of 31 situations right on the average
Anubis27
37% better than 12%
0.68 better than 38%
75.5 better than 34%
0.94 better than 38%
46% of 94 duels better than 33%
39% of 18 situations better than 57%
Dust 224
33% better than 7%
0.66 better than 28%
75.2 better than 34%
0.89 better than 20%
43% of 99 duels better than 17%
41% of 17 situations better than 63%
Inferno23
57% better than 72%
0.73 better than 66%
80.5 better than 62%
0.97 right on the average
46% of 102 duels better than 33%
50% of 14 situations better than 79%
Ancient17
41% better than 19%
0.74 better than 69%
83.2 better than 78%
1.03 better than 75%
52% of 99 duels better than 69%
50% of 16 situations better than 83%
Nuke14
43% -
0.73 -
73.6 -
1.02-
39% of 49 duels -
58% of 12 situations -
Cache9
44% -
0.67 -
70.6 -
0.93-
32% of 34 duels -
40% of 5 situations -
Vertigo3
0% -
0.65 -
78.5 -
0.82-
50% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MADNEz_GMTB plays

Across 150 matches MADNEz_GMTB averages K/R 0.70, ADR 77.6 and a rating of 0.98. Biggest strength: Utility hit rate at 43%, better than 94% of level 5 players. Most room to improve: Opening duels won at 44%, better than only 12% of level 5 players. Averages 15.3 kills per match with 42% headshots. The strongest map is Mirage with a 58% win rate in 33 matches. In 49 of 150 matches the rating was 1.10 or higher (33%), in 65 it was below 0.90. In 105 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. MADNEz_GMTB loses the most ELO on Dust 2 (−96 ELO, win rate 33%). Things go best on Mirage (+144 ELO, win rate 58%). Got weaker: Headshots −3 pp, Win rate −3 pp, ELO −226. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 77.0. Last 30 days: 36 matches, win rate 50%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.