M4RUS2

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Streamer Player
192 matches tracked 37 matches in 30 days Follow on Twitch

How does M4RUS2 play?

Rating 0.81 (from 37 matches) K/R 0.56 ADR 63.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.81
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 35%
Rating spread from 37 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 8% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 49%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 19%
Opening duels won 47%−3 pp better than 21%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 38%
Clutch 1v2 won 24%+3 pp better than 69%
Clutch kills per match 2.0+0.3 better than 80%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%−1 pp better than 42%
AWP share of kills 17%+6 pp better than 81%
K/D 0.97−0.04 better than 34%
Pistol kills per match 2.0 from the last 191
Knife kills 5 in 191 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.8 pp better than 24%
Rounds with 3K 3.6%−0.3 pp better than 34%
MVPs per match 2.2−0.1 better than 44%
4Ks and aces 14x 4K, 5 aces in 124 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 92%
Utility damage per round 7.1+2.8 better than 95%
Enemies flashed per round 0.19−0.09 better than 27%
Rounds with a death 58%−14.0 pp better than 99%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.29, ADR +34.3, Headshots +3 pp
= Stayed the same
ELO at 1,893
▼ Got worse
Win rate −16 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.58
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.69 (at the start 0.40).

Patterns

From the last 191 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −135 ELO
30 matches · 43% wins
On Mirage −122 ELO
53 matches · 49% wins
From match 5 of the day −83 ELO
40 matches · 38% wins

M4RUS2 loses the most ELO in match 3 of the day: −135 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.48 · Anubis
  2. Most kills in a match: 48 · Dust 2
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
49% better than 43%
0.68 better than 26%
74.6 better than 23%
0.78–
41% of 151 duels better than 8%
50% of 28 situations better than 81%
Dust 251
43% better than 24%
0.74 better than 57%
84.0 better than 72%
0.89–
53% of 172 duels better than 64%
52% of 29 situations better than 84%
Anubis29
62% better than 83%
0.66 better than 17%
77.1 better than 32%
0.72–
46% of 111 duels better than 27%
24% of 21 situations better than 16%
Inferno18
56% better than 59%
0.75 better than 58%
84.7 better than 66%
0.92–
48% of 69 duels better than 27%
67% of 3 situations better than 97%
Nuke18
44% better than 22%
0.62 better than 4%
69.2 better than 5%
0.67–
42% of 50 duels better than 8%
33% of 12 situations better than 38%
Ancient17
53% better than 59%
0.65 better than 13%
78.4 better than 35%
0.76–
56% of 45 duels better than 80%
38% of 8 situations better than 52%
Overpass3
67% –
0.67 –
74.9 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How M4RUS2 plays

Across 192 matches M4RUS2 averages K/R 0.56 and ADR 63.7; the rating across the 37 rated matches is 0.81. Biggest strength: Rounds with a death at 58%. That is better than 99% of players on level 9. Most room to improve: Damage per round (ADR) at 63.7. That is better than only 1% of players on level 9. On average 15.3 kills per match, 47% of them headshots. The strongest map is Anubis with a 62% win rate in 29 matches. In 6 of 37 matches the rating was 1.10 or higher (16%), in 24 it was below 0.90. In 124 matches with detailed stats: 14 4Ks and 5 aces. Best month by rating: September 2026 at 0.86. M4RUS2 loses the most ELO in match 3 of the day (−135 ELO, win rate 43%). Things go best in match 1 of the day (+228 ELO, win rate 60%). Improved over the last three months: K/R +0.29, ADR +34.3, Headshots +3 pp. Got weaker: Win rate −16 pp. Unchanged in recent months: ELO at 1,893. Last 30 days: 37 matches, win rate 35%, ELO balance −225.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.