m1mastii

Poland
Streamer
255 matches tracked 157 matches in 30 days

How does m1mastii play?

Rating 1.05 (from 202 matches) K/R 0.65 ADR 72.2 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66% on level 9
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 202 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

m1mastii wins 49 of 100 opening duels. 2 percentage points below the level 9 average (51%).

Rounds with first kill 10%0 pp on par
Opening duels won 49%−2 pp better than 34%

Clutch

Average
Last one alive

m1mastii wins 46 of 100 1v1s. 8 percentage points above the level 9 average (38%).

Clutch 1v1 won 46%+8 pp better than 87%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.9+0.3 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.08 kills per death. 0.07 above the level 9 average (1.01).

Headshot rate 46%−2 pp better than 35%
AWP share of kills 7%−3 pp better than 41%
K/D 1.08+0.07 better than 74%
Pistol kills per match 2.8 from the last 252
Knife kills 4 in 252 matches

Impact

Average
Damage and big rounds

m1mastii gets exactly 2 kills in 12.9 of 100 rounds. 0.2 percentage points below the level 9 average (13.1%).

2K rounds 12.9%−0.2 pp better than 39%
3K rounds 3.8%−0.2 pp better than 41%
MVPs per match 2.20.0 on par
4Ks and aces 36x 4K, 1 ace in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

m1mastii dies in 60 of 100 rounds. 12 percentage points below the level 9 average (72%). Lower is better.

Utility hit rate 39%+4 pp better than 77%
Utility damage per round 4.7+0.4 better than 65%
Enemies flashed per round 0.26−0.02 better than 44%
Deaths per round 60%−12 pp better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.27, ADR +32.7, ELO +309
= Stayed the same
Win rate at 51%
▼ Got worse
Rating −0.08, Headshots −2 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.95. Last 3 months: 0.74 (at the start 0.47). 0.01 above the level 9 average (0.73).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −255 ELO
33 matches · 33% win rate
On Dust 2 −163 ELO
42 matches · 43% win rate
In match 2 of the day −134 ELO
48 matches · 42% win rate

m1mastii loses the most ELO in match 3 of the day: −255 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Highest rating in a match: 2.36 · Inferno

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
54% better than 64%
0.76 better than 65%
85.6 better than 78%
1.06 better than 66%
47% of 304 duels better than 28%
46% of 50 situations better than 74%
Dust 242
44% better than 26%
0.72 better than 44%
84.9 better than 74%
0.98 better than 36%
52% of 176 duels better than 60%
39% of 28 situations better than 52%
Anubis40
55% better than 59%
0.78 better than 73%
84.9 better than 72%
1.08 better than 70%
53% of 140 duels better than 60%
59% of 32 situations better than 92%
Ancient38
50% better than 43%
0.69 better than 28%
79.4 better than 42%
0.97 better than 34%
50% of 142 duels better than 43%
35% of 23 situations better than 46%
Inferno21
62% better than 76%
0.81 better than 80%
86.3 better than 76%
1.24-
53% of 58 duels better than 57%
60% of 10 situations better than 90%
Cache16
63% -
0.80 -
88.6 -
1.20-
51% of 65 duels -
56% of 16 situations -
Nuke12
50% -
0.78 -
80.3 -
1.14-
40% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m1mastii plays

Across 255 matches m1mastii averages K/R 0.65 and ADR 72.2; the rating across the 202 rated matches is 1.05. Biggest strength: Deaths per round at just 60% (lower is better), better than 99% of level 9 players. Most room to improve: Damage per round (ADR) at 72.2, better than only 7% of level 9 players. Averages 16.7 kills per match with 46% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 89 of 202 matches the rating was 1.10 or higher (44%), in 70 it was below 0.90. In 185 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: July 2026 at 1.43. m1mastii loses the most ELO in match 3 of the day (−255 ELO, win rate 33%). Things go best from match 5 of the day (+649 ELO, win rate 61%). Match no. 4 of the day goes best: 65% win rate, +74 ELO. Improved over the last three months: K/R +0.27, ADR +32.7, ELO +309. Got weaker: Rating −0.08, Headshots −2 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 157 matches, win rate 54%, net ELO +550.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.