m1lics

Russia
Streamer
662 matches tracked 35 matches in 30 days
ELO
3,034
30-day peak: 3,098
Rank EU ▼ 879 places
#7,144
Russia #1,649 in Russia
30 days · prev. #6,265 · best #6,265

How does m1lics play?

Rating 0.97 (from 592 matches) K/R 0.60 ADR 65.6 from 662 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 592 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (371 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 0.97−0.08 · Ø 1.05 better than 14%
Pistol kills per match 2.8 from the last 661
Knife kills 3 in 661 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so well below the average (4.2%).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 13%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 9%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 45x 4K, 3 aces in 371 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 85%
Enemies flashed per round 0.34+0.02 · Ø 0.32 better than 56%
Deaths per round 62%−9 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.17, ADR +18.7, ELO +211
= Stayed the same
Rating at 0.96, Win rate at 50%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: August 2026 with 0.68. Last 3 months: 0.68 (at the start 0.51). Clearly below the average (0.75).

Patterns

From the last 661 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −299 ELO
129 matches · 47% win rate
On Cache −206 ELO
35 matches · 43% win rate
On Saturdays −294 ELO, win rate 43%

m1lics loses the most ELO on Dust 2: −299 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Highest rating in a match: 2.28 · Inferno
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 661 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient149
52% better than 36%
0.71 better than 26%
77.3 better than 24%
1.01 better than 32%
54% of 521 duels better than 59%
48% of 80 situations better than 74%
Anubis146
53% better than 43%
0.69 better than 21%
75.8 better than 20%
0.98 better than 23%
48% of 420 duels better than 25%
44% of 54 situations better than 65%
Dust 2129
47% better than 21%
0.65 better than 8%
70.4 better than 5%
0.93 better than 10%
41% of 348 duels better than 5%
35% of 62 situations better than 38%
Mirage113
57% better than 60%
0.70 better than 22%
76.7 better than 22%
0.99 better than 24%
47% of 390 duels better than 19%
43% of 63 situations better than 63%
Inferno43
49% better than 12%
0.69 better than 16%
74.6 better than 10%
0.97 better than 13%
53% of 127 duels better than 33%
42% of 31 situations better than 57%
Cache35
43% better than 8%
0.66 better than 5%
74.0 better than 9%
0.92 better than 4%
46% of 136 duels better than 12%
44% of 16 situations better than 66%
Nuke34
47% better than 19%
0.61 better than 2%
67.7 better than 2%
0.88 better than 3%
44% of 108 duels better than 9%
39% of 23 situations better than 47%
Overpass11
55% -
0.69 -
70.6 -
1.03-
50% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m1lics plays

Across 662 matches m1lics averages K/R 0.60 and ADR 65.6; the rating across the 592 rated matches is 0.97. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 65.6, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 59% headshots. The strongest map is Mirage with a 57% win rate in 113 matches. In 184 of 592 matches the rating was 1.10 or higher (31%), in 260 it was below 0.90. In 371 matches with detailed stats: 45 4Ks and 3 aces. Best month by rating: July 2026 at 1.02. m1lics loses the most ELO on Dust 2 (−299 ELO, win rate 47%). Things go best on Mirage (+478 ELO, win rate 57%). Match no. 1 of the day goes best: 62% win rate, +408 ELO. Improved over the last three months: K/R +0.17, ADR +18.7, ELO +211. Got weaker: Headshots −2 pp. Unchanged in recent months: Rating at 0.96, Win rate at 50%. Last 30 days: 35 matches, win rate 51%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.