m0r1slife

m0r1slife

Russia
Streamer

11 followers 2 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

111 matches tracked 111 matches in 30 days
ELO ▼ 35
1,030
30-day peak: 1,144
Rank EU
#1,164,305
RU #329,717 in RU

How does m0r1slife play?

Rating 0.91 K/R 0.68 ADR 80.8 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 111 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 6% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 34%
better than most on level 4 about average weaker than most
Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (49%).

Rounds with first kill 10%+1 pp · Ø 9% better than 58%
Opening duels won 43%−6 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 33%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 79%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (43%).

Headshot rate 32%−11 pp · Ø 43% better than 6%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 0.86−0.08 · Ø 0.94 better than 20%
Pistol kills per match 1.9
Knife kills 5 in 111 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

2K rounds 11.5%−1.0 pp · Ø 12.5% better than 24%
3K rounds 3.6%+0.1 pp · Ø 3.5% better than 54%
MVPs per match 2.3+0.2 · Ø 2.1 better than 82%
4Ks and aces 21x 4K, 2 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 64%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 48%
Enemies flashed per round 0.09−0.14 · Ø 0.23 better than 13%
Deaths per round 78%+5 pp · Ø 73% better than 11%

Progress

One value per month, dashed line is the level 4 average
Whether m0r1slife is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 111 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −2 ELO
22 matches · 55% win rate
With _Olev on the team no ELO value
52 matches · 42% win rate

m0r1slife loses the most ELO on Anubis: −2 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 1.99 · Cache
  4. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
53% better than 67%
0.69 better than 46%
82.9 better than 78%
0.92 better than 35%
45% of 179 duels better than 31%
28% of 18 situations better than 26%
Anubis22
55% better than 70%
0.59 better than 8%
75.1 better than 35%
0.82 better than 10%
31% of 110 duels better than 1%
33% of 9 situations better than 41%
Dust 218
28% better than 3%
0.67 better than 37%
78.2 better than 56%
0.86 better than 16%
49% of 96 duels better than 46%
75% of 4 situations better than 99%
Nuke16
63% better than 78%
0.63 better than 17%
78.4 better than 53%
0.85 better than 16%
43% of 106 duels better than 19%
29% of 7 situations better than 34%
Ancient12
67% -
0.83 -
91.1 -
1.14-
52% of 71 duels -
33% of 9 situations -
Cache4
50% -
0.84 -
87.5 -
1.18-
29% of 14 duels -
0% of 1 situations -
Inferno4
25% -
0.64 -
77.4 -
0.80-
41% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0r1slife plays

Across 111 matches m0r1slife averages K/R 0.68, ADR 80.8 and a rating of 0.91. Most room to improve: Headshot rate at 32%, better than only 6% of level 4 players. Averages 15.1 kills per match with 32% headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 25 of 111 matches the rating was 1.10 or higher (23%), in 61 it was below 0.90. In 111 matches with detailed stats: 21 4Ks and 2 aces. m0r1slife loses the most ELO on Anubis (−2 ELO, win rate 55%). Things go best from match 5 of the day (+184 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +184 ELO. Last 30 days: 111 matches, win rate 50%, net ELO −91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.