m0ngertaja

Finland
Streamer

326 followers 2 streams in 30 days 4 avg. viewers last live on Oct 3, 2026

429 matches tracked 106 matches in 30 days
ELO ▲ 89
1,944
30-day peak: 1,973
Rank EU
#272,964
Finland #6,728 in Finland

How does m0ngertaja play?

Rating 1.05 (from 312 matches) K/R 0.75 ADR 78.5 from 429 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 312 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 14%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.00).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 15%+5 pp · Ø 10% better than 76%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.8
Knife kills 7 in 429 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.2%).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 31%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 50x 4K, 7 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 46%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Win rate at 49%, ELO at 1,944
▼ Got worse
ADR −5.5, Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: May 2026 with 0.84. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 429 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −385 ELO
98 matches · 43% win rate
On Ancient −265 ELO
68 matches · 41% win rate
On Fridays −274 ELO, win rate 42%

m0ngertaja loses the most ELO in match 2 of the day: −385 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Cache
  2. Recorded match no. 250 · Nuke
  3. Most kills in a match: 39 · Cache
  4. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 429 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
53% better than 58%
0.79 better than 79%
80.9 better than 58%
1.12 better than 85%
56% of 320 duels better than 81%
34% of 59 situations better than 40%
Inferno74
57% better than 63%
0.70 better than 32%
75.3 better than 20%
0.98 better than 31%
48% of 226 duels better than 29%
36% of 39 situations better than 47%
Ancient68
41% better than 18%
0.74 better than 54%
77.7 better than 33%
1.02 right on the average
53% of 163 duels better than 62%
30% of 33 situations better than 29%
Cache67
51% -
0.79 -
82.7 -
1.13-
53% of 240 duels -
29% of 45 situations -
Nuke51
51% better than 38%
0.77 better than 55%
79.6 better than 35%
1.09 better than 60%
48% of 170 duels better than 26%
31% of 32 situations better than 27%
Anubis34
41% better than 20%
0.66 better than 17%
73.2 better than 17%
0.91 better than 15%
42% of 110 duels better than 9%
29% of 14 situations better than 28%
Dust 217
24% better than 1%
0.66 better than 19%
71.4 better than 12%
0.89-
51% of 68 duels better than 53%
38% of 8 situations right on the average
Vertigo3
0% -
0.58 -
68.7 -
0.75-
44% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0ngertaja plays

Across 429 matches m0ngertaja averages K/R 0.75 and ADR 78.5; the rating across the 312 rated matches is 1.05. Most room to improve: Clutch 1v1 won at 30%, better than only 14% of level 9 players. Averages 16.4 kills per match with 50% headshots. The strongest map is Inferno with a 57% win rate in 74 matches. In 126 of 312 matches the rating was 1.10 or higher (40%), in 99 it was below 0.90. In 255 matches with detailed stats: 50 4Ks and 7 aces. Best month by rating: July 2026 at 1.12. m0ngertaja loses the most ELO in match 2 of the day (−385 ELO, win rate 43%). Things go best on Inferno (+311 ELO, win rate 57%). Match no. 1 of the day goes best: 54% win rate, +242 ELO. Got weaker: ADR −5.5, Headshots −2 pp. Unchanged in recent months: K/R at 0.73, Win rate at 49%, ELO at 1,944. Last 30 days: 106 matches, win rate 50%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.