lundcsgo_

Denmark
Streamer Player

162 followers 2 streams in 30 days 2 avg. viewers last live on Oct 12, 2026

653 matches tracked 93 matches in 30 days
ELO ▼ 262
2,434
30-day peak: 2,840
Rank EU
#65,737
Denmark #1,762 in Denmark

How does lundcsgo_ play?

Rating 0.99 (from 509 matches) K/R 0.74 ADR 84.6 from 653 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 509 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (348 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.93−0.10 · Ø 1.03 better than 13%
Pistol kills per match 2.9 from the last 652
Knife kills 17 in 652 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 53%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 77x 4K, 9 aces in 348 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 7.5+3.3 · Ø 4.2 better than 98%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.10, ADR +4.8, Win rate +3 pp, ELO +188
= Stayed the same
Headshots at 58%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.77 (at the start 0.70). Slightly above the average (0.74).

Patterns

From the last 652 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −761 ELO
243 matches · 45% win rate
On Mirage −476 ELO
84 matches · 40% win rate
On Fridays −670 ELO, win rate 40%

lundcsgo_ loses the most ELO from match 5 of the day: −761 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.60 · Dust 2
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 652 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient212
52% better than 48%
0.78 better than 66%
92.2 better than 89%
1.04 better than 53%
51% of 1,164 duels better than 45%
35% of 55 situations better than 42%
Anubis119
51% better than 45%
0.74 better than 47%
83.5 better than 60%
1.00 better than 37%
46% of 555 duels better than 22%
33% of 43 situations better than 37%
Nuke96
63% better than 74%
0.75 better than 46%
82.3 better than 49%
1.02 better than 37%
47% of 425 duels better than 23%
50% of 22 situations better than 76%
Mirage84
40% better than 11%
0.67 better than 18%
77.0 better than 27%
0.92 better than 14%
47% of 397 duels better than 25%
42% of 24 situations better than 62%
Inferno71
45% better than 24%
0.67 better than 16%
80.6 better than 40%
0.83 better than 1%
46% of 337 duels better than 15%
33% of 9 situations better than 39%
Cache28
36% -
0.74 -
83.4 -
0.96-
44% of 165 duels -
27% of 11 situations -
Dust 223
43% better than 20%
0.72 better than 38%
78.1 better than 35%
0.93 better than 15%
45% of 116 duels better than 18%
80% of 5 situations better than 99%
Overpass13
31% -
0.65 -
75.7 -
1.10-
40% of 15 duels -
100% of 1 situations -
Vertigo6
83% -
0.89 -
99.6 -
1.21-
46% of 28 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lundcsgo_ plays

Across 653 matches lundcsgo_ averages K/R 0.74 and ADR 84.6; the rating across the 509 rated matches is 0.99. Biggest strength: Utility damage per round at 7.5, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 58% headshots. The strongest map is Nuke with a 63% win rate in 96 matches. In 176 of 509 matches the rating was 1.10 or higher (35%), in 218 it was below 0.90. In 348 matches with detailed stats: 77 4Ks and 9 aces. Best month by rating: September 2026 at 1.05. lundcsgo_ loses the most ELO from match 5 of the day (−761 ELO, win rate 45%). Things go best in match 2 of the day (+627 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +627 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +4.8, Win rate +3 pp, ELO +188. Unchanged in recent months: Headshots at 58%. Last 30 days: 93 matches, win rate 45%, net ELO −263.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.