Luc1aFer
LIVE 11 watching now3,041 followers 35 streams in 30 days 9 avg. viewers last live on Oct 16, 2026
How does Luc1aFer play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).
Compared with 788 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.96 K/D and so just below the average (0.97).
Impact
Average2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.07.
Damage per round (ADR)
Best month: September 2026 with 80.2. Last 3 months: 74.4 (at the start 71.5). Slightly below the average (78.5).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 44% (at the start 43%). Right on the average (44%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: August 2026 with 1,272. Last 3 months: 1,159 (at the start 1,080).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Luc1aFer loses the most ELO on Dust 2: −162 ELO, 37% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.83 · Mirage
- Most kills in a match: 32 · Mirage
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How Luc1aFer plays
Across 149 matches Luc1aFer averages K/R 0.67 and ADR 73.2; the rating across the 82 rated matches is 0.94. Biggest strength: Deaths per round at just 70% (lower is better), better than 87% of level 5 players. Most room to improve: Rounds with first kill at 6%, better than only 5% of level 5 players. Averages 14.8 kills per match with 44% headshots. The strongest map is Mirage with a 61% win rate in 46 matches. In 24 of 82 matches the rating was 1.10 or higher (29%), in 37 it was below 0.90. In 82 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: October 2026 at 1.07. Luc1aFer loses the most ELO on Dust 2 (−162 ELO, win rate 37%). Things go best on Mirage (+270 ELO, win rate 61%). Improved over the last three months: ELO +79. Unchanged in recent months: K/R at 0.68, ADR at 74.4, Headshots at 44%, Win rate at 50%. Last 30 days: 24 matches, win rate 50%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.