Linchenx33

Germany
Streamer Viewer
464 matches tracked 88 matches in 30 days
ELO ▼ 198
2,183
30-day peak: 2,381
Rank EU
#142,527
Germany #3,807 in Germany

How does Linchenx33 play?

Rating 0.84 (from 340 matches) K/R 0.62 ADR 71.8 from 464 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 38%
Rating distribution from 340 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 7% normal 0.90 to 1.09 22% weak 0.75 to 0.89 23% very weak below 0.75 39%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (332 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.83 K/D and so clearly below the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.83−0.19 · Ø 1.02 better than 2%
Pistol kills per match 2.5
Knife kills 1 in 464 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.1%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 7%
3K rounds 2.5%−1.6 pp · Ø 4.1% better than 3%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 44x 4K, 1 ace in 332 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 90%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 71.4, Headshots at 47%, Win rate at 52%
▼ Got worse
K/R −0.04, ELO −147

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.60
AprMayJunJulAugSepOct

Best month: April 2026 with 0.67. Last 3 months: 0.61 (at the start 0.65). Well below the average (0.74).

Patterns

From the last 464 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −578 ELO
65 matches · 31% win rate
On Ancient −282 ELO
77 matches · 47% win rate
Between 6:00 and 12:00 −245 ELO, win rate 39%

Linchenx33 loses the most ELO in match 3 of the day: −578 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Highest rating in a match: 2.16 · Ancient
  3. Longest win streak: 7 wins in a row · Nuke
  4. Most kills in a match: 38 · Ancient

Maps in detail

from the last 464 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno93
51% better than 43%
0.62 better than 7%
73.2 better than 13%
0.84 better than 3%
47% of 322 duels better than 24%
50% of 20 situations better than 75%
Dust 288
53% better than 57%
0.62 better than 6%
71.0 better than 9%
0.83 better than 3%
35% of 231 duels better than 1%
35% of 20 situations better than 44%
Ancient77
47% better than 33%
0.65 better than 12%
74.2 better than 18%
0.89 better than 9%
44% of 233 duels better than 13%
33% of 39 situations better than 39%
Cache77
60% -
0.62 -
72.3 -
0.87-
43% of 269 duels -
33% of 27 situations -
Anubis60
37% better than 10%
0.58 better than 2%
68.6 better than 5%
0.78 better than 1%
44% of 158 duels better than 14%
30% of 30 situations better than 28%
Nuke37
65% better than 80%
0.61 better than 2%
68.7 better than 3%
0.75 better than 1%
40% of 81 duels better than 3%
14% of 7 situations better than 9%
Mirage16
69% better than 96%
0.60 better than 3%
66.4 better than 3%
0.82-
39% of 62 duels better than 3%
71% of 7 situations better than 99%
Overpass10
60% -
0.74 -
80.1 -
-
-
-
Vertigo6
33% -
0.62 -
74.8 -
0.87-
37% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Linchenx33 plays

Across 464 matches Linchenx33 averages K/R 0.62 and ADR 71.8; the rating across the 340 rated matches is 0.84. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.84, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 46% headshots. The strongest map is Mirage with a 69% win rate in 16 matches. In 56 of 340 matches the rating was 1.10 or higher (16%), in 210 it was below 0.90. In 332 matches with detailed stats: 44 4Ks and 1 ace. Best month by rating: August 2026 at 0.90. Linchenx33 loses the most ELO in match 3 of the day (−578 ELO, win rate 31%). Things go best in match 2 of the day (+297 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +297 ELO. Got weaker: K/R −0.04, ELO −147. Unchanged in recent months: ADR at 71.4, Headshots at 47%, Win rate at 52%. Last 30 days: 88 matches, win rate 48%, net ELO −171.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.