levasikov

Ukraine
Streamer
194 matches tracked 16 matches in 30 days

How does levasikov play?

Rating 1.05 (from 34 matches) K/R 0.77 ADR 84.2 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 34 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 44%−6 pp · Ø 50% better than 9%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 98%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 50%+4 pp · Ø 46% better than 72%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.10+0.10 · Ø 1.00 better than 87%
Pistol kills per match 3.3
Knife kills 1 in 194 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 60%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 6x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 18%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +17 pp
= Stayed the same
K/R at 0.70, ADR at 77.4
▼ Got worse
Headshots −10 pp

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.65
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.84. Last 3 months: 0.70 (at the start 0.67). Just below the average (0.72).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −157 ELO
65 matches · 45% win rate
In match 3 of the day −30 ELO
30 matches · 37% win rate
On Dust 2 −28 ELO
25 matches · 44% win rate

levasikov loses the most ELO on Mirage: −157 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Mirage
  2. Most kills in a match: 48 · Ancient
  3. Longest win streak: 6 wins in a row · Overpass
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
45% better than 31%
0.78 better than 76%
85.3 better than 79%
0.97-
56% of 39 duels better than 83%
38% of 8 situations right on the average
Ancient36
53% better than 63%
0.78 better than 75%
85.4 better than 76%
1.17-
50% of 28 duels better than 47%
40% of 5 situations better than 54%
Dust 225
44% better than 28%
0.70 better than 40%
80.6 better than 58%
0.94-
47% of 19 duels better than 31%
50% of 2 situations better than 82%
Anubis21
57% better than 73%
0.81 better than 90%
86.1 better than 85%
1.12-
35% of 23 duels better than 1%
33% of 3 situations better than 38%
Nuke20
45% better than 19%
0.79 better than 70%
84.5 better than 68%
1.11-
63% of 16 duels better than 94%
0% of 1 situations better than 1%
Inferno14
50% -
0.71 -
75.5 -
1.20-
40% of 5 duels -
-
Overpass9
78% -
0.85 -
91.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How levasikov plays

Across 194 matches levasikov averages K/R 0.77 and ADR 84.2; the rating across the 34 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 7 players. Averages 16.8 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 12 of 34 matches the rating was 1.10 or higher (35%), in 12 it was below 0.90. In 28 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: June 2026 at 1.19. levasikov loses the most ELO on Mirage (−157 ELO, win rate 45%). Things go best on Anubis (+140 ELO, win rate 57%). Match no. 2 of the day goes best: 56% win rate, +73 ELO. Improved over the last three months: Win rate +17 pp. Got weaker: Headshots −10 pp. Unchanged in recent months: K/R at 0.70, ADR at 77.4. Last 30 days: 16 matches, win rate 56%, net ELO +102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.