legithoo

Poland
Streamer
458 matches tracked 61 matches in 30 days
ELO ▲ 456
3,151
30-day peak: 3,206
Rank EU ▲ 135 places
#4,266
Poland #207 in Poland
30 days · prev. #4,401 · best #3,476

How does legithoo play?

Rating 1.08 (from 340 matches) K/R 0.77 ADR 79.1 from 458 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 338 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 87%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 83%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 24%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 4%
AWP share of kills 37%+25 pp · Ø 12% better than 97%
K/D 1.12+0.05 · Ø 1.07 better than 62%
Pistol kills per match 3.0 from the last 456
Knife kills 5 in 456 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 42x 4K, 5 aces in 236 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 23%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +3 pp, ELO +483
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 78.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.77 (at the start 0.80). Just above the average (0.75).

Patterns

From the last 456 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −29 ELO
23 matches · 57% win rate
From match 5 of the day −28 ELO
74 matches · 47% win rate
Between 0:00 and 6:00 −218 ELO, win rate 45%
On Mondays −354 ELO, win rate 41%

legithoo loses the most ELO on Cache: −29 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 456 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
51% better than 33%
0.79 better than 63%
80.0 better than 38%
1.10 better than 60%
56% of 513 duels better than 70%
39% of 61 situations right on the average
Anubis90
56% right on the average
0.79 better than 66%
81.1 better than 46%
1.12 better than 67%
64% of 331 duels better than 95%
44% of 39 situations better than 65%
Ancient76
53% better than 41%
0.74 better than 40%
77.2 better than 23%
1.00 better than 28%
57% of 256 duels better than 75%
39% of 31 situations better than 51%
Dust 271
61% better than 72%
0.76 right on the average
78.9 better than 33%
1.10 better than 57%
59% of 306 duels better than 82%
52% of 27 situations better than 82%
Nuke45
51% better than 26%
0.77 right on the average
75.7 better than 17%
0.99 better than 19%
54% of 153 duels better than 53%
33% of 18 situations better than 35%
Cache23
57% better than 46%
0.80 better than 53%
81.4 better than 30%
1.11 better than 49%
53% of 108 duels better than 39%
18% of 11 situations better than 7%
Inferno6
50% -
0.71 -
78.3 -
0.76-
33% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How legithoo plays

Across 458 matches legithoo averages K/R 0.77 and ADR 79.1; the rating across the 340 rated matches is 1.08. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 41% headshots. The strongest map is Dust 2 with a 61% win rate in 71 matches. In 151 of 338 matches the rating was 1.10 or higher (45%), in 106 it was below 0.90. In 236 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. legithoo loses the most ELO on Cache (−29 ELO, win rate 57%). Things go best in match 2 of the day (+500 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +500 ELO. Improved over the last three months: Headshots +3 pp, Win rate +3 pp, ELO +483. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 78.8. Last 30 days: 61 matches, win rate 67%, net ELO +430.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.