leandraso1

Italy
Streamer Player

1,454 followers 61 streams in 30 days 5 avg. viewers last live on Oct 24, 2026

777 matches tracked 166 matches in 30 days
ELO ▲ 157
2,573
30-day peak: 2,635
Rank SA ▲ 520 places
#910
Italy #220 in Italy
30 days · prev. #1,430 · best #694

How does leandraso1 play?

Rating 1.15 (from 656 matches) K/R 0.83 ADR 89.9 from 777 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 656 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 15%
Player type
Deals serious damage
More damage per round than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (426 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.17+0.13 · Ø 1.04 better than 83%
Pistol kills per match 3.4
Knife kills 2 in 777 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 80%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 82%
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 88x 4K, 13 aces in 426 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 84%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 88.7, Headshots at 54%, ELO at 2,573
▼ Got worse
K/R −0.04, Rating −0.05, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.81 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 777 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −207 ELO
131 matches · 47% win rate
On Dust 2 −136 ELO
45 matches · 42% win rate
On Inferno −61 ELO
49 matches · 49% win rate

leandraso1 loses the most ELO in match 2 of the day: −207 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Recorded match no. 500 · Mirage
  3. Most kills in a match: 41 · Mirage
  4. Highest rating in a match: 2.27 · Mirage
  5. Reached level 10 · Ancient

Maps in detail

from the last 777 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage321
53% right on the average
0.82 better than 80%
89.9 better than 85%
1.13 better than 76%
54% of 1,479 duels better than 63%
28% of 151 situations better than 17%
Ancient163
50% better than 39%
0.83 better than 82%
88.9 better than 79%
1.17 better than 84%
54% of 600 duels better than 59%
33% of 78 situations better than 37%
Nuke95
60% better than 65%
0.87 better than 85%
92.9 better than 87%
1.20 better than 83%
51% of 376 duels better than 42%
45% of 44 situations better than 64%
Cache52
63% -
0.85 -
92.6 -
1.21-
54% of 275 duels -
47% of 36 situations -
Inferno49
49% better than 26%
0.82 better than 66%
88.4 better than 65%
1.17 better than 66%
51% of 176 duels better than 27%
50% of 22 situations better than 76%
Dust 245
42% better than 16%
0.77 better than 61%
85.4 better than 70%
0.95 better than 18%
45% of 112 duels better than 17%
38% of 13 situations right on the average
Anubis34
59% better than 70%
0.79 better than 70%
88.4 better than 83%
1.13 better than 76%
58% of 156 duels better than 81%
38% of 21 situations better than 47%
Overpass16
50% -
0.84 -
88.5 -
1.09-
59% of 41 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How leandraso1 plays

Across 777 matches leandraso1 averages K/R 0.83 and ADR 89.9; the rating across the 656 rated matches is 1.15. Biggest strength: Damage per round (ADR) at 89.9, better than 88% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 54% headshots. The strongest map is Cache with a 63% win rate in 52 matches. In 364 of 656 matches the rating was 1.10 or higher (55%), in 164 it was below 0.90. In 426 matches with detailed stats: 88 4Ks and 13 aces. Best month by rating: July 2026 at 1.18. leandraso1 loses the most ELO in match 2 of the day (−207 ELO, win rate 47%). Things go best on Nuke (+342 ELO, win rate 60%). Got weaker: K/R −0.04, Rating −0.05, Win rate −3 pp. Unchanged in recent months: ADR at 88.7, Headshots at 54%, ELO at 2,573. Last 30 days: 166 matches, win rate 55%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.