Le_Barbu_Motard

Isle of Man
Streamer

3,131 followers 42 streams in 30 days 27 avg. viewers last live on Oct 23, 2026

485 matches tracked 95 matches in 30 days
ELO ▲ 172
2,415
30-day peak: 2,415
Rank EU
#69,805
Isle of Man #85 in Isle of Man

How does Le_Barbu_Motard play?

Rating 1.10 (from 339 matches) K/R 0.77 ADR 80.4 from 485 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 339 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 2.8
Knife kills 8 in 485 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 73%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 63x 4K, 7 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.08, Headshots +4 pp, ELO +67
= Stayed the same
ADR at 82.1, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 485 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −538 ELO
119 matches · 39% win rate
On Cache −97 ELO
62 matches · 48% win rate
On Thursdays −331 ELO, win rate 41%

Le_Barbu_Motard loses the most ELO on Dust 2: −538 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Nuke
  2. Highest rating in a match: 2.41 · Cache
  3. Recorded match no. 250 · Inferno
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 485 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno135
59% better than 63%
0.78 better than 62%
81.8 better than 47%
1.14 better than 72%
56% of 471 duels better than 63%
46% of 84 situations better than 70%
Dust 2119
39% better than 11%
0.76 better than 57%
80.0 better than 44%
1.09 better than 66%
48% of 347 duels better than 31%
29% of 58 situations better than 26%
Nuke72
58% better than 60%
0.81 better than 68%
85.1 better than 60%
1.12 better than 66%
54% of 181 duels better than 57%
35% of 49 situations better than 38%
Cache62
48% -
0.74 -
78.9 -
1.09-
54% of 183 duels -
50% of 30 situations -
Anubis35
54% better than 55%
0.76 better than 56%
75.7 better than 21%
1.03 better than 46%
52% of 124 duels right on the average
17% of 12 situations better than 8%
Mirage25
52% right on the average
0.67 better than 18%
71.5 better than 10%
0.84-
43% of 35 duels better than 10%
57% of 7 situations better than 91%
Vertigo16
56% -
0.77 -
83.7 -
1.09-
58% of 76 duels -
17% of 12 situations -
Overpass15
33% -
0.72 -
77.9 -
1.12-
22% of 9 duels -
100% of 1 situations -
Ancient6
17% -
0.68 -
76.3 -
0.79-
38% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Le_Barbu_Motard plays

Across 485 matches Le_Barbu_Motard averages K/R 0.77 and ADR 80.4; the rating across the 339 rated matches is 1.10. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 53% headshots. The strongest map is Inferno with a 59% win rate in 135 matches. In 159 of 339 matches the rating was 1.10 or higher (47%), in 98 it was below 0.90. In 263 matches with detailed stats: 63 4Ks and 7 aces. Best month by rating: October 2026 at 1.15. Le_Barbu_Motard loses the most ELO on Dust 2 (−538 ELO, win rate 39%). Things go best on Inferno (+519 ELO, win rate 59%). Match no. 4 of the day goes best: 56% win rate, +156 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, Headshots +4 pp, ELO +67. Unchanged in recent months: ADR at 82.1, Win rate at 51%. Last 30 days: 95 matches, win rate 53%, net ELO +215.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.