larilen_

Israel
Streamer

461 followers 2 streams in 30 days 3 avg. viewers last live on Oct 4, 2026

324 matches tracked
ELO ▼ 67
1,097
30-day peak: 1,164
Rank EU
#1,094,289
Israel #4,557 in Israel

How does larilen_ play?

Rating 0.88 (from 177 matches) K/R 0.64 ADR 72.7 from 324 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 177 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 50%+1 pp · Ø 49% better than 59%

Clutch

Weakness
Last one alive

20% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 20%−19 pp · Ø 39% better than 1%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 17%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so slightly below the average (0.97).

Headshot rate 40%−4 pp · Ø 44% better than 31%
AWP share of kills 0%−11 pp · Ø 11% better than 3%
K/D 0.88−0.09 · Ø 0.97 better than 22%
Pistol kills per match 1.9
Knife kills 1 in 324 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (3.7%).

2K rounds 13.0%+0.3 pp · Ø 12.7% better than 61%
3K rounds 2.0%−1.7 pp · Ø 3.7% better than 1%
MVPs per match 1.6−0.5 · Ø 2.1 better than 5%
4Ks and aces 9x 4K, 0 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.25).

Utility hit rate 39%+4 pp · Ø 35% better than 80%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 26%
Enemies flashed per round 0.09−0.16 · Ø 0.25 better than 11%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04, Headshots +2 pp
= Stayed the same
Rating at 0.90, ADR at 75.1
▼ Got worse
Win rate −5 pp, ELO −87

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.68. Last 3 months: 0.67 (at the start 0.63). Slightly below the average (0.70).

Patterns

From the last 324 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −216 ELO
24 matches · 29% win rate
In match 2 of the day −193 ELO
76 matches · 42% win rate
On Saturdays −190 ELO, win rate 40%

larilen_ loses the most ELO on Anubis: −216 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 1.56 · Ancient
  3. Most kills in a match: 34 · Anubis
  4. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 324 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2148
54% better than 70%
0.67 better than 34%
75.9 better than 39%
0.88 better than 20%
50% of 332 duels better than 54%
24% of 38 situations better than 16%
Ancient82
51% better than 58%
0.64 better than 18%
72.9 better than 21%
0.91 better than 33%
47% of 150 duels better than 37%
17% of 24 situations better than 9%
Inferno26
50% better than 45%
0.61 better than 16%
65.5 better than 7%
0.86-
45% of 42 duels better than 30%
45% of 11 situations better than 73%
Anubis24
29% better than 3%
0.60 better than 6%
69.1 better than 7%
0.90-
57% of 21 duels better than 86%
20% of 15 situations better than 11%
Mirage21
48% better than 44%
0.58 better than 5%
63.4 better than 2%
0.77-
33% of 30 duels better than 1%
67% of 9 situations better than 97%
Overpass12
50% -
0.67 -
75.9 -
1.00-
73% of 15 duels -
80% of 5 situations -
Nuke11
45% -
0.60 -
67.6 -
0.70-
22% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How larilen_ plays

Across 324 matches larilen_ averages K/R 0.64 and ADR 72.7; the rating across the 177 rated matches is 0.88. Biggest strength: Utility hit rate at 39%, better than 80% of level 5 players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 5 players. Averages 14.1 kills per match with 40% headshots. The strongest map is Dust 2 with a 54% win rate in 148 matches. In 42 of 177 matches the rating was 1.10 or higher (24%), in 90 it was below 0.90. In 94 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: June 2026 at 0.95. larilen_ loses the most ELO on Anubis (−216 ELO, win rate 29%). Things go best in match 1 of the day (+521 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +521 ELO. Improved over the last three months: K/R +0.04, Headshots +2 pp. Got weaker: Win rate −5 pp, ELO −87. Unchanged in recent months: Rating at 0.90, ADR at 75.1. Last 30 days: 6 matches, win rate 33%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.