l3v1q_

Hong Kong
Moderator Streamer Player
331 matches tracked 21 matches in 30 days
ELO ▲ 67
2,191
30-day peak: 2,200
Rank EU
#138,934
Hong Kong #263 in Hong Kong

How does l3v1q_ play?

Rating 1.05 (from 208 matches) K/R 0.75 ADR 83.4 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 208 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.7
Knife kills 1 in 331 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 22x 4K, 2 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +101
= Stayed the same
K/R at 0.77, ADR at 85.2, Headshots at 49%
▼ Got worse
Rating −0.08

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −106 ELO
91 matches · 51% win rate
On Mirage −95 ELO
27 matches · 41% win rate
On Sundays −195 ELO, win rate 44%

l3v1q_ loses the most ELO on Anubis: −106 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 36 · Overpass
  4. Longest win streak: 10 wins in a row · Anubis
  5. Reached level 10 · Ancient

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2129
54% better than 59%
0.75 better than 57%
83.1 better than 64%
1.09 better than 70%
52% of 357 duels better than 55%
27% of 64 situations better than 21%
Anubis91
51% better than 52%
0.76 better than 62%
83.3 better than 66%
1.04 better than 55%
53% of 264 duels better than 60%
32% of 37 situations better than 34%
Ancient56
55% better than 58%
0.79 better than 73%
89.5 better than 87%
1.04 better than 55%
55% of 117 duels better than 72%
26% of 34 situations better than 23%
Mirage27
41% better than 16%
0.71 better than 36%
77.9 better than 37%
0.95 better than 24%
49% of 91 duels better than 38%
36% of 11 situations better than 45%
Nuke16
31% better than 3%
0.66 better than 12%
75.0 better than 18%
0.86-
56% of 16 duels better than 68%
0% of 1 situations better than 1%
Overpass6
17% -
0.79 -
86.3 -
1.41-
50% of 8 duels -
0% of 1 situations -
Cache5
40% -
0.75 -
80.6 -
1.00-
62% of 34 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l3v1q_ plays

Across 331 matches l3v1q_ averages K/R 0.75 and ADR 83.4; the rating across the 208 rated matches is 1.05. Biggest strength: 3K rounds at 4.7%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Ancient with a 55% win rate in 56 matches. In 91 of 208 matches the rating was 1.10 or higher (44%), in 62 it was below 0.90. In 163 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: June 2026 at 1.15. l3v1q_ loses the most ELO on Anubis (−106 ELO, win rate 51%). Things go best on Dust 2 (+279 ELO, win rate 54%). Match no. 2 of the day goes best: 58% win rate, +198 ELO. Improved over the last three months: Win rate +3 pp, ELO +101. Got weaker: Rating −0.08. Unchanged in recent months: K/R at 0.77, ADR at 85.2, Headshots at 49%. Last 30 days: 21 matches, win rate 57%, net ELO +66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.