kzi01

Papua New Guinea
Streamer

2,809 followers 7 streams in 30 days 2 avg. viewers last live on Oct 23, 2026

454 matches tracked 92 matches in 30 days
ELO ▼ 108
1,543
30-day peak: 1,695
Rank EU
#566,242
Papua New Guinea #427 in Papua New Guinea

How does kzi01 play?

Rating 1.16 (from 331 matches) K/R 0.79 ADR 83.6 from 454 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 331 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

Level 8

Compared with 1,232 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 56%+6 pp · Ø 50% better than 91%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 51%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 51%+4 pp · Ø 47% better than 72%
AWP share of kills 8%−2 pp · Ø 10% better than 46%
K/D 1.13+0.13 · Ø 1.00 better than 89%
Pistol kills per match 2.7
Knife kills 7 in 454 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.1%).

2K rounds 15.2%+2.1 pp · Ø 13.1% better than 90%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 83%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 61x 4K, 7 aces in 250 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+6 pp · Ø 35% better than 86%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.61+0.34 · Ø 0.27 better than 98%
Deaths per round 70%−3 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, Rating +0.13, ADR +12.6, Headshots +4 pp, Win rate +7 pp, ELO +291
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.70). Well above the average (0.72).

Patterns

From the last 454 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −484 ELO
100 matches · 39% win rate
On Anubis −151 ELO
73 matches · 45% win rate
Between 0:00 and 6:00 −225 ELO, win rate 38%
On Mondays −218 ELO, win rate 39%

kzi01 loses the most ELO in match 2 of the day: −484 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.85 · Mirage
  2. Recorded match no. 250 · Cache
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 38 · Anubis

Maps in detail

from the last 454 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage125
49% better than 45%
0.78 better than 77%
82.9 better than 68%
1.17 better than 91%
53% of 451 duels better than 66%
45% of 83 situations better than 67%
Ancient106
49% better than 41%
0.80 better than 82%
85.1 better than 76%
1.16 better than 91%
58% of 339 duels better than 87%
33% of 78 situations better than 44%
Anubis73
45% better than 26%
0.74 better than 60%
77.3 better than 34%
1.05 better than 67%
55% of 215 duels better than 76%
28% of 29 situations better than 24%
Cache67
49% -
0.83 -
87.9 -
1.21-
62% of 286 duels -
39% of 33 situations -
Inferno31
45% better than 27%
0.75 better than 67%
82.9 better than 68%
1.06-
52% of 60 duels better than 54%
25% of 8 situations better than 21%
Nuke27
48% better than 32%
0.86 better than 90%
86.9 better than 77%
1.23 better than 92%
56% of 144 duels better than 73%
41% of 17 situations better than 54%
Dust 219
42% better than 18%
0.79 better than 81%
84.8 better than 77%
1.24 better than 96%
66% of 59 duels better than 99%
14% of 7 situations better than 4%
Overpass4
75% -
0.87 -
82.6 -
1.04-
0% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kzi01 plays

Across 454 matches kzi01 averages K/R 0.79 and ADR 83.6; the rating across the 331 rated matches is 1.16. Biggest strength: Rating at 1.16, better than 94% of level 8 players. Averages 17.2 kills per match with 51% headshots. The strongest map is Mirage with a 49% win rate in 125 matches. In 182 of 331 matches the rating was 1.10 or higher (55%), in 80 it was below 0.90. In 250 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: September 2026 at 1.20. kzi01 loses the most ELO in match 2 of the day (−484 ELO, win rate 39%). Things go best on Mirage (+251 ELO, win rate 49%). Improved over the last three months: K/R +0.13, Rating +0.13, ADR +12.6, Headshots +4 pp, Win rate +7 pp, ELO +291. Last 30 days: 92 matches, win rate 46%, net ELO −132.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.