kubul3kk

USA
Streamer
473 matches tracked 107 matches in 30 days Follow on Twitch
ELO ▼ 123
2,628
30-day peak: 2,751
Rank NA ▼ 140 places
#1,002 #523 in US
30 days · before #862 · best #775

How does kubul3kk play?

Rating 1.03 (from 227 matches) K/R 0.73 ADR 80.9 from 473 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 227 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 26% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 14%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 20%+9 pp better than 85%
K/D 1.04+0.01 better than 52%
Pistol kills per match 3.0
Knife kills 5 in 473 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.1 pp better than 48%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.30.0 level
4Ks and aces 47x 4K, 7 aces in 283 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 6.2+2.1 better than 91%
Enemies flashed per round 0.42+0.12 better than 81%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 79.8, Headshots at 49%
▼ Got worse
Win rate −5 pp, ELO −245

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.72 (at the start 0.75).

Patterns

From the last 473 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −300 ELO
81 matches · 41% wins
On Nuke −118 ELO
53 matches · 49% wins
On Thursdays −123 ELO, win rate 43%

kubul3kk loses the most ELO on Anubis: −300 ELO, 41% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 62 · Ancient
  2. Highest rating in a match: 2.18 · Anubis
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 473 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
56% better than 65%
0.73 better than 43%
78.5 better than 38%
1.01 better than 41%
53% of 444 duels better than 58%
45% of 69 situations better than 72%
Ancient126
52% better than 47%
0.75 level
86.4 better than 74%
1.05 better than 56%
52% of 448 duels better than 55%
27% of 55 situations better than 25%
Anubis81
41% better than 15%
0.74 level
81.2 better than 51%
1.08 better than 64%
53% of 314 duels better than 59%
29% of 45 situations better than 29%
Nuke53
49% better than 26%
0.72 better than 28%
79.6 better than 35%
0.99-
53% of 237 duels better than 48%
33% of 40 situations better than 37%
Dust 249
57% better than 67%
0.73 better than 46%
77.8 better than 34%
1.02 better than 42%
51% of 194 duels level
10% of 20 situations better than 3%
Inferno20
50% better than 34%
0.73 better than 41%
77.6 better than 28%
0.92-
50% of 78 duels better than 35%
56% of 9 situations better than 85%
Cache16
44% -
0.64 -
71.5 -
0.92-
39% of 88 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kubul3kk plays

Across 473 matches kubul3kk averages K/R 0.73 and ADR 80.9; the rating across the 227 rated matches is 1.03. Biggest strength: Utility damage per round at 6.2. That is better than 91% of players on level 10. Most room to improve: Clutch 1v1 won at 31%. That is better than only 14% of players on level 10. On average 16.1 kills per match, 49% of them headshots. The strongest map is Dust 2 with a 57% win rate in 49 matches. In 93 of 227 matches the rating was 1.10 or higher (41%), in 82 it was below 0.90. In 283 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: August 2026 at 1.10. kubul3kk loses the most ELO on Anubis (−300 ELO, win rate 41%). Things go best in match 3 of the day (+418 ELO, win rate 56%). Got weaker: Win rate −5 pp, ELO −245. Unchanged in recent months: K/R at 0.72, ADR at 79.8, Headshots at 49%. Last 30 days: 107 matches, win rate 48%, ELO balance −93.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.