KorneliusK_

Mexico
Streamer
188 matches tracked

How does KorneliusK_ play?

Rating 1.17 (from 66 matches) K/R 0.24 ADR 25.8 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 66 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 63%+11 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 21%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.20+0.16 · Ø 1.04 better than 87%
Pistol kills per match 3.0 from the last 187

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 82%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 7x 4K, 1 ace in 32 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 20% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 86%
Utility damage per round 7.6+3.5 · Ø 4.1 better than 98%
Enemies flashed per round 0.62+0.32 · Ø 0.30 better than 98%
Deaths per round 20%−51 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.84, ADR at 92.3, Headshots at 47%
▼ Got worse
Win rate −3 pp, ELO −353

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.94. Last 3 months: 0.84 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −96 ELO
20 matches · 40% win rate

KorneliusK_ loses the most ELO from match 5 of the day: −96 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Ancient
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
57% better than 67%
0.83 better than 82%
88.4 better than 80%
1.13 better than 75%
68% of 56 duels better than 99%
33% of 6 situations better than 33%
Mirage45
58% better than 71%
0.81 better than 76%
90.9 better than 88%
1.20 better than 88%
64% of 76 duels better than 97%
33% of 6 situations better than 35%
Ancient38
55% better than 57%
0.87 better than 92%
95.8 better than 95%
1.21-
58% of 69 duels better than 82%
25% of 4 situations better than 19%
Anubis30
63% better than 79%
0.87 better than 93%
90.5 better than 87%
1.14-
62% of 45 duels better than 93%
40% of 10 situations better than 53%
Cache8
75% -
0.85 -
90.2 -
1.23-
50% of 20 duels -
40% of 5 situations -
Overpass8
38% -
0.69 -
78.5 -
-
-
-
Inferno3
67% -
0.80 -
84.0 -
-
-
-
Nuke3
33% -
0.68 -
80.4 -
0.94-
80% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How KorneliusK_ plays

Across 188 matches KorneliusK_ averages K/R 0.24 and ADR 25.8; the rating across the 66 rated matches is 1.17. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 25.8, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 46% headshots. The strongest map is Anubis with a 63% win rate in 30 matches. In 33 of 66 matches the rating was 1.10 or higher (50%), in 17 it was below 0.90. In 32 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.29. KorneliusK_ loses the most ELO from match 5 of the day (−96 ELO, win rate 40%). Things go best on Anubis (+155 ELO, win rate 63%). Got weaker: Win rate −3 pp, ELO −353. Unchanged in recent months: K/R at 0.84, ADR at 92.3, Headshots at 47%. Last 30 days: 7 matches, win rate 57%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.