kokasii

Russia
Player
217 matches tracked 64 matches in 30 days
ELO ▼ 82
1,896
30-day peak: 2,127
Rank EU
#298,810
Russia #84,620 in Russia

How does kokasii play?

Rating 1.04 K/R 0.74 ADR 80.7 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 217 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 11%+1 pp · Ø 10% better than 61%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 1.9
Knife kills 1 in 217 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 49%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 25x 4K, 5 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 18%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, Rating +0.10, ADR +10.8, ELO +650
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.75 (at the start 0.65). Just above the average (0.73).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −55 ELO
62 matches · 47% win rate
From match 5 of the day −22 ELO
40 matches · 50% win rate
On Tuesdays −210 ELO, win rate 42%

kokasii loses the most ELO in match 1 of the day: −55 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 8 wins in a row · Inferno
  3. Recorded match no. 100 · Nuke
  4. Highest rating in a match: 2.41 · Anubis
  5. Most kills in a match: 33 · Mirage

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
55% better than 65%
0.71 better than 41%
80.2 better than 54%
1.01 right on the average
57% of 246 duels better than 85%
39% of 38 situations better than 52%
Dust 242
62% better than 85%
0.74 better than 61%
80.9 better than 57%
1.03 better than 60%
50% of 173 duels right on the average
28% of 18 situations better than 26%
Anubis38
53% right on the average
0.76 better than 64%
81.3 better than 55%
1.06 better than 65%
54% of 169 duels better than 66%
41% of 22 situations better than 60%
Nuke31
65% better than 80%
0.81 better than 68%
86.0 better than 66%
1.15 better than 72%
50% of 108 duels better than 36%
36% of 25 situations better than 40%
Inferno17
59% better than 68%
0.72 better than 42%
79.5 better than 44%
1.05 better than 54%
45% of 51 duels better than 19%
70% of 10 situations better than 97%
Ancient16
44% better than 25%
0.68 better than 22%
72.9 better than 12%
0.91 better than 14%
39% of 54 duels better than 3%
43% of 7 situations better than 61%
Cache7
71% -
0.74 -
78.9 -
1.09-
67% of 24 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kokasii plays

Across 217 matches kokasii averages K/R 0.74, ADR 80.7 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 84% of level 9 players. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 16.2 kills per match with 38% headshots. The strongest map is Nuke with a 65% win rate in 31 matches. In 84 of 217 matches the rating was 1.10 or higher (39%), in 79 it was below 0.90. In 183 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: August 2026 at 1.13. kokasii loses the most ELO in match 1 of the day (−55 ELO, win rate 47%). Things go best in match 2 of the day (+298 ELO, win rate 63%). Match no. 4 of the day goes best: 68% win rate, +173 ELO. Improved over the last three months: K/R +0.10, Rating +0.10, ADR +10.8, ELO +650. Got weaker: Headshots −2 pp, Win rate −9 pp. Last 30 days: 64 matches, win rate 48%, net ELO −124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.