kokacch

Russia
Player
258 matches tracked 105 matches in 30 days
ELO ▲ 222
1,594
30-day peak: 1,644
Rank EU
#517,003
Russia #145,649 in Russia

How does kokacch play?

Rating 0.96 K/R 0.71 ADR 77.4 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 258 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 29%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 15%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just below the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.95−0.04 · Ø 0.99 better than 30%
Pistol kills per match 2.5
Knife kills 40 in 258 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so slightly below the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 27x 4K, 4 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 61%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +180
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 77.5
▼ Got worse
Headshots −6 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.71 (at the start 0.70). Just below the average (0.72).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
65 matches · 51% win rate
With IIo3uTuB00 on the team no ELO value
44 matches · 43% win rate
On Wednesdays −95 ELO, win rate 44%

kokacch loses the most ELO on Mirage: −55 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Recorded match no. 250 · Ancient
  3. Highest rating in a match: 2.68 · Mirage
  4. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
51% better than 52%
0.70 better than 36%
77.2 better than 37%
0.93 better than 22%
46% of 325 duels better than 25%
46% of 26 situations better than 73%
Dust 254
50% right on the average
0.73 right on the average
79.3 better than 48%
1.00 better than 46%
51% of 277 duels better than 54%
38% of 32 situations better than 46%
Ancient49
49% better than 48%
0.72 better than 43%
77.7 better than 32%
0.98 better than 40%
45% of 214 duels better than 20%
23% of 43 situations better than 18%
Anubis39
62% better than 86%
0.78 better than 77%
84.5 better than 72%
1.08 better than 76%
51% of 168 duels better than 54%
45% of 22 situations better than 71%
Nuke31
52% better than 41%
0.67 better than 13%
73.1 better than 12%
0.91 better than 12%
50% of 151 duels better than 38%
38% of 24 situations right on the average
Cache13
46% -
0.59 -
64.9 -
0.85-
45% of 53 duels -
50% of 4 situations -
Inferno6
17% -
0.58 -
63.6 -
0.75-
52% of 23 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kokacch plays

Across 258 matches kokacch averages K/R 0.71, ADR 77.4 and a rating of 0.96. Most room to improve: Deaths per round at 75%, better than only 20% of level 8 players. Averages 16.1 kills per match with 50% headshots. The strongest map is Anubis with a 62% win rate in 39 matches. In 81 of 258 matches the rating was 1.10 or higher (31%), in 118 it was below 0.90. In 173 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: August 2026 at 1.03. kokacch loses the most ELO on Mirage (−55 ELO, win rate 51%). Things go best on Anubis (+131 ELO, win rate 62%). Improved over the last three months: ELO +180. Got weaker: Headshots −6 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 77.5. Last 30 days: 105 matches, win rate 52%, net ELO +253.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.