kisuriii

Antarctica
Streamer Player

1,172 followers 14 streams in 30 days 22 avg. viewers last live on Oct 22, 2026

163 matches tracked 51 matches in 30 days
ELO ▲ 139
1,863
30-day peak: 1,863
Rank EU
#317,446
Antarctica #701 in Antarctica

How does kisuriii play?

Rating 0.95 (from 116 matches) K/R 0.68 ADR 74.8 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 116 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 9% normal 0.90 to 1.09 22% weak 0.75 to 0.89 25% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 2.8
Knife kills 2 in 163 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.2%).

2K rounds 11.1%−2.1 pp · Ø 13.2% better than 8%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 1.9−0.3 · Ø 2.2 better than 14%
4Ks and aces 13x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.6+0.3 · Ø 4.3 better than 62%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.06, Headshots +6 pp
= Stayed the same
K/R at 0.69, ADR at 75.1
▼ Got worse
Win rate −13 pp, ELO −185

Aug to Oct 2026 compared with Dec 2025 to Jun 2026.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.74. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.73).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −73 ELO
23 matches · 39% win rate
In match 3 of the day −25 ELO
29 matches · 41% win rate
On Thursdays +177 ELO, win rate 49%

kisuriii loses the most ELO on Mirage: −73 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Anubis
  2. Most kills in a match: 31 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 7 wins in a row · Cache
  5. Reached level 10 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
63% better than 87%
0.66 better than 19%
73.9 better than 20%
0.94 better than 25%
44% of 90 duels better than 17%
68% of 19 situations better than 97%
Ancient25
60% better than 79%
0.74 better than 54%
73.9 better than 15%
1.04 better than 61%
45% of 66 duels better than 17%
57% of 14 situations better than 88%
Mirage23
39% better than 14%
0.61 better than 7%
69.2 better than 9%
0.84 better than 6%
46% of 105 duels better than 26%
56% of 16 situations better than 89%
Inferno21
52% better than 44%
0.71 better than 37%
72.5 better than 12%
1.05 better than 54%
57% of 54 duels better than 74%
32% of 19 situations better than 34%
Anubis13
23% -
0.70 -
78.5 -
0.99-
53% of 59 duels -
14% of 7 situations -
Nuke13
62% -
0.66 -
77.3 -
0.86-
36% of 25 duels -
50% of 2 situations -
Cache11
64% -
0.63 -
76.4 -
0.92-
51% of 41 duels -
20% of 5 situations -
Overpass5
60% -
0.51 -
55.8 -
0.21-
0% of 7 duels -
-
Vertigo3
100% -
0.69 -
73.9 -
1.04-
63% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kisuriii plays

Across 163 matches kisuriii averages K/R 0.68 and ADR 74.8; the rating across the 116 rated matches is 0.95. Biggest strength: Clutch 1v1 won at 43%, better than 77% of level 9 players. Most room to improve: Rating at 0.95, better than only 25% of level 9 players. Averages 14.6 kills per match with 45% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 33 of 116 matches the rating was 1.10 or higher (28%), in 57 it was below 0.90. In 107 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. kisuriii loses the most ELO on Mirage (−73 ELO, win rate 39%). Things go best on Dust 2 (+369 ELO, win rate 63%). Match no. 4 of the day goes best: 73% win rate, +322 ELO. Improved over the last three months: Rating +0.06, Headshots +6 pp. Got weaker: Win rate −13 pp, ELO −185. Unchanged in recent months: K/R at 0.69, ADR at 75.1. Last 30 days: 51 matches, win rate 53%, net ELO +117.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.