kazymirich

Afghanistan
Streamer
87 matches tracked
ELO ▲ 24
2,107
30-day peak: 2,132
Rank EU
#174,880
Afghanistan #237 in Afghanistan

How does kazymirich play?

Rating 0.97 K/R 0.69 ADR 77.2 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 87 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 32% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 77%
AWP share of kills 0%−10 pp · Ø 10% better than 1%
K/D 0.97−0.05 · Ø 1.02 better than 31%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.0%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 29%
3K rounds 2.6%−1.4 pp · Ø 4.0% better than 3%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 13x 4K, 1 ace in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +8 pp, ELO +115
= Stayed the same
K/R at 0.68, ADR at 77.1
▼ Got worse
Rating −0.08, Win rate −19 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.73).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −48 ELO
23 matches · 48% win rate

kazymirich loses the most ELO in match 2 of the day: −48 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 1.93 · Cache
  4. Reached level 10 · Mirage

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
68% better than 94%
0.69 better than 29%
80.9 better than 54%
0.98 better than 35%
53% of 72 duels better than 62%
30% of 10 situations better than 28%
Anubis17
59% better than 72%
0.73 better than 46%
77.5 better than 31%
1.06 better than 62%
47% of 70 duels better than 27%
45% of 11 situations better than 68%
Mirage17
59% better than 79%
0.60 better than 3%
65.9 better than 1%
0.87 better than 7%
49% of 57 duels better than 38%
57% of 7 situations better than 92%
Cache16
56% -
0.68 -
80.3 -
0.94-
44% of 52 duels -
27% of 11 situations -
Ancient10
30% -
0.74 -
81.7 -
0.98-
50% of 46 duels -
0% of 2 situations -
Inferno7
86% -
0.70 -
80.4 -
1.04-
75% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kazymirich plays

Across 87 matches kazymirich averages K/R 0.69, ADR 77.2 and a rating of 0.97. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 26 of 87 matches the rating was 1.10 or higher (30%), in 33 it was below 0.90. In 55 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. kazymirich loses the most ELO in match 2 of the day (−48 ELO, win rate 48%). Things go best in match 1 of the day (+218 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +218 ELO. Improved over the last three months: Headshots +8 pp, ELO +115. Got weaker: Rating −0.08, Win rate −19 pp. Unchanged in recent months: K/R at 0.68, ADR at 77.1. Last 30 days: 6 matches, win rate 67%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.