kawaler66

Japan
Streamer

73 followers 14 streams in 30 days 19 avg. viewers last live on Oct 24, 2026

678 matches tracked 82 matches in 30 days

How does kawaler66 play?

Rating 1.05 (from 573 matches) K/R 0.45 ADR 48.6 from 678 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 573 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (358 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 10%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.7
Knife kills 14 in 678 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 34%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 68x 4K, 8 aces in 358 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 43% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 67%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 60%
Deaths per round 43%−29 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.43, ADR +47.3, ELO +251
= Stayed the same
Rating at 1.04, Headshots at 42%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.74 (at the start 0.31). Right on the average (0.74).

Patterns

From the last 678 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −270 ELO
107 matches · 46% win rate
In match 2 of the day −187 ELO
100 matches · 45% win rate
Between 12:00 and 18:00 −420 ELO, win rate 46%
On Wednesdays −267 ELO, win rate 46%

kawaler66 loses the most ELO on Inferno: −270 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Recorded match no. 500 · Inferno
  3. Highest rating in a match: 2.08 · Cache
  4. Most kills in a match: 46 · Anubis

Maps in detail

from the last 678 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis182
53% right on the average
0.77 better than 58%
82.6 better than 54%
1.07 better than 55%
49% of 555 duels better than 33%
43% of 103 situations better than 62%
Mirage138
54% better than 55%
0.75 right on the average
81.7 better than 51%
1.02 better than 40%
50% of 498 duels better than 38%
29% of 45 situations better than 23%
Inferno107
46% better than 16%
0.74 better than 37%
81.1 better than 33%
1.04 better than 30%
47% of 405 duels better than 11%
37% of 73 situations better than 45%
Ancient96
53% right on the average
0.76 right on the average
81.6 better than 47%
1.04 better than 48%
49% of 330 duels better than 34%
42% of 62 situations better than 60%
Nuke83
55% better than 48%
0.74 better than 39%
78.2 better than 30%
1.04 better than 46%
42% of 328 duels better than 7%
52% of 48 situations better than 79%
Cache39
59% -
0.80 -
82.1 -
1.14-
49% of 190 duels -
38% of 29 situations -
Dust 217
29% better than 1%
0.67 better than 15%
74.7 better than 17%
0.92 better than 10%
44% of 73 duels better than 13%
0% of 2 situations better than 1%
Overpass16
31% -
0.69 -
76.1 -
0.83-
25% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kawaler66 plays

Across 678 matches kawaler66 averages K/R 0.45 and ADR 48.6; the rating across the 573 rated matches is 1.05. Biggest strength: Deaths per round at just 43% (lower is better), better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 48.6, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 43% headshots. The strongest map is Cache with a 59% win rate in 39 matches. In 249 of 573 matches the rating was 1.10 or higher (43%), in 201 it was below 0.90. In 358 matches with detailed stats: 68 4Ks and 8 aces. Best month by rating: July 2026 at 1.08. kawaler66 loses the most ELO on Inferno (−270 ELO, win rate 46%). Things go best on Anubis (+405 ELO, win rate 53%). Improved over the last three months: K/R +0.43, ADR +47.3, ELO +251. Unchanged in recent months: Rating at 1.04, Headshots at 42%, Win rate at 51%. Last 30 days: 82 matches, win rate 56%, net ELO +308.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.