KaPa_SJU

Finland
Streamer Player

2,702 followers 10 streams in 30 days 4 avg. viewers last live on Oct 23, 2026

379 matches tracked 58 matches in 30 days
ELO ▲ 116
1,905
30-day peak: 1,991
Rank EU
#293,773
Finland #7,192 in Finland

How does KaPa_SJU play?

Rating 0.97 (from 252 matches) K/R 0.68 ADR 73.2 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 252 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.95−0.05 · Ø 1.00 better than 29%
Pistol kills per match 2.8
Knife kills 5 in 379 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.2%).

2K rounds 11.6%−1.6 pp · Ø 13.2% better than 15%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 22x 4K, 1 ace in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 52%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 72.7, Headshots at 54%, Win rate at 47%
▼ Got worse
ELO −62

Aug to Oct 2026 compared with Dec 2025 to Apr 2026.

Kills per round (K/R)

0.66
DecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.82. Last 3 months: 0.69 (at the start 0.67). Slightly below the average (0.73).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −187 ELO
122 matches · 48% win rate
On Ancient −80 ELO
61 matches · 46% win rate
On Fridays −305 ELO, win rate 33%

KaPa_SJU loses the most ELO on Mirage: −187 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 1.95 · Inferno
  3. Recorded match no. 250 · Ancient
  4. Longest win streak: 7 wins in a row · Overpass

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
48% better than 41%
0.67 better than 24%
70.5 better than 11%
0.96 better than 33%
47% of 306 duels better than 31%
28% of 64 situations better than 22%
Nuke71
48% better than 33%
0.70 better than 23%
75.6 better than 17%
1.02 better than 37%
51% of 190 duels better than 42%
50% of 24 situations better than 76%
Ancient61
46% better than 29%
0.68 better than 22%
72.2 better than 10%
0.97 better than 32%
51% of 103 duels right on the average
40% of 25 situations better than 55%
Inferno58
50% better than 39%
0.71 better than 37%
77.8 better than 34%
1.01 better than 42%
49% of 173 duels better than 34%
40% of 30 situations better than 57%
Anubis23
48% better than 38%
0.64 better than 11%
68.1 better than 3%
0.87-
45% of 44 duels better than 19%
20% of 5 situations better than 13%
Cache17
29% -
0.65 -
73.3 -
0.88-
52% of 50 duels -
25% of 4 situations -
Dust 214
57% -
0.70 -
77.7 -
0.95-
37% of 63 duels -
67% of 3 situations -
Overpass12
58% -
0.67 -
71.5 -
1.17-
62% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KaPa_SJU plays

Across 379 matches KaPa_SJU averages K/R 0.68 and ADR 73.2; the rating across the 252 rated matches is 0.97. Biggest strength: Utility hit rate at 43%, better than 93% of level 9 players. Most room to improve: Damage per round (ADR) at 73.2, better than only 14% of level 9 players. Averages 14.9 kills per match with 53% headshots. The strongest map is Overpass with a 58% win rate in 12 matches. In 75 of 252 matches the rating was 1.10 or higher (30%), in 106 it was below 0.90. In 163 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. KaPa_SJU loses the most ELO on Mirage (−187 ELO, win rate 48%). Things go best from match 5 of the day (+292 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +292 ELO. Got weaker: ELO −62. Unchanged in recent months: K/R at 0.69, ADR at 72.7, Headshots at 54%, Win rate at 47%. Last 30 days: 58 matches, win rate 50%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.