KaPa_SJU
LIVE 2,702 followers 10 streams in 30 days 4 avg. viewers last live on Oct 23, 2026
How does KaPa_SJU play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Dec 2025 to Apr 2026.
Kills per round (K/R)
Best month: December 2025 with 0.82. Last 3 months: 0.69 (at the start 0.67). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.02.
Damage per round (ADR)
Best month: December 2025 with 84.5. Last 3 months: 72.7 (at the start 72.6). Clearly below the average (79.6).
Share of headshot kills
Best month: December 2025 with 61%. Last 3 months: 54% (at the start 53%). Clearly above the average (49%).
Matches won (win rate)
Best month: December 2025 with 86%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Best month: December 2025 with 2,264. Last 3 months: 1,905 (at the start 1,967).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 379 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KaPa_SJU loses the most ELO on Mirage: −187 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Highest rating in a match: 1.95 · Inferno
- Recorded match no. 250 · Ancient
- Longest win streak: 7 wins in a row · Overpass
Maps in detail
from the last 379 matchesCompared with players on the same level who have at least 15 matches on the map.
How KaPa_SJU plays
Across 379 matches KaPa_SJU averages K/R 0.68 and ADR 73.2; the rating across the 252 rated matches is 0.97. Biggest strength: Utility hit rate at 43%, better than 93% of level 9 players. Most room to improve: Damage per round (ADR) at 73.2, better than only 14% of level 9 players. Averages 14.9 kills per match with 53% headshots. The strongest map is Overpass with a 58% win rate in 12 matches. In 75 of 252 matches the rating was 1.10 or higher (30%), in 106 it was below 0.90. In 163 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. KaPa_SJU loses the most ELO on Mirage (−187 ELO, win rate 48%). Things go best from match 5 of the day (+292 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +292 ELO. Got weaker: ELO −62. Unchanged in recent months: K/R at 0.69, ADR at 72.7, Headshots at 54%, Win rate at 47%. Last 30 days: 58 matches, win rate 50%, net ELO +61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.