k3tr1n_cs
LIVE 1,824 followers 16 streams in 30 days 19 avg. viewers last live on Oct 22, 2026
How does k3tr1n_cs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Compared with 667 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (49%).
Clutch
Weakness8% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.76 K/D and so well below the average (0.97).
Impact
WeaknessExactly 3 kills in 1.3% of rounds and so well below the average (3.7%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: March 2026 with 0.72. Last 3 months: 0.52 (at the start 0.68). Well below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 0.86.
Damage per round (ADR)
Best month: March 2026 with 80.4. Last 3 months: 61.8 (at the start 78.4). Well below the average (78.3).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 41% (at the start 40%). Clearly below the average (44%).
Matches won (win rate)
Best month: April 2026 with 54%. Last 3 months: 52% (at the start 46%). Right on the average (52%).
Best month: March 2026 with 1,518. Last 3 months: 1,155 (at the start 1,342).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 275 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
k3tr1n_cs loses the most ELO on Mirage: −113 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Highest rating in a match: 1.40 · Ancient
- Most kills in a match: 35 · Anubis
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 275 matchesCompared with players on the same level who have at least 15 matches on the map.
How k3tr1n_cs plays
Across 275 matches k3tr1n_cs averages K/R 0.57 and ADR 67.5; the rating across the 130 rated matches is 0.74. Most room to improve: Rating at 0.74, better than only 1% of level 5 players. Averages 12.5 kills per match with 42% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 18 of 130 matches the rating was 1.10 or higher (14%), in 93 it was below 0.90. In 107 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: June 2026 at 0.86. k3tr1n_cs loses the most ELO on Mirage (−113 ELO, win rate 46%). Things go best on Anubis (+201 ELO, win rate 59%). Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.16, ADR −16.6, ELO −187. Unchanged in recent months: Headshots at 41%. Last 30 days: 55 matches, win rate 55%, net ELO −5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.