k1rb6xxs

United Kingdom
Player
797 matches tracked 152 matches in 30 days
ELO ▲ 44
1,912
30-day peak: 2,060
Rank EU
#289,873
United Kingdom #5,424 in United Kingdom

How does k1rb6xxs play?

Rating 1.07 (from 677 matches) K/R 0.78 ADR 82.0 from 797 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 677 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (479 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 20%+10 pp · Ø 10% better than 87%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 3.1 from the last 796
Knife kills 17 in 796 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 69%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 109x 4K, 16 aces in 479 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +264
= Stayed the same
K/R at 0.77, ADR at 81.2
▼ Got worse
Rating −0.09

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.73).

Patterns

From the last 796 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −176 ELO
32 matches · 34% win rate
On Ancient −69 ELO
127 matches · 46% win rate
On Fridays −302 ELO, win rate 42%

k1rb6xxs loses the most ELO on Inferno: −176 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Highest rating in a match: 2.96 · Mirage
  3. Most kills in a match: 59 · Mirage

Maps in detail

from the last 796 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage253
49% better than 43%
0.80 better than 83%
83.0 better than 68%
1.12 better than 85%
55% of 1,233 duels better than 76%
48% of 129 situations better than 76%
Dust 2194
48% better than 41%
0.75 better than 66%
80.3 better than 53%
1.03 better than 60%
51% of 970 duels better than 53%
29% of 86 situations better than 28%
Ancient127
46% better than 29%
0.78 better than 73%
82.9 better than 64%
1.06 better than 69%
52% of 544 duels better than 55%
39% of 66 situations better than 52%
Anubis118
48% better than 38%
0.78 better than 73%
82.3 better than 59%
1.11 better than 78%
57% of 561 duels better than 80%
32% of 60 situations better than 34%
Nuke44
52% better than 39%
0.76 right on the average
80.2 better than 39%
0.95 better than 17%
55% of 136 duels better than 62%
43% of 21 situations better than 58%
Inferno32
34% better than 7%
0.75 better than 57%
84.0 better than 65%
1.04 right on the average
49% of 143 duels better than 34%
38% of 16 situations right on the average
Cache20
40% -
0.82 -
84.2 -
1.13-
59% of 111 duels -
20% of 5 situations -
Overpass6
17% -
0.81 -
81.4 -
1.22-
54% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k1rb6xxs plays

Across 797 matches k1rb6xxs averages K/R 0.78 and ADR 82.0; the rating across the 677 rated matches is 1.07. Biggest strength: Rounds with first kill at 13%, better than 88% of level 9 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 9 players. Averages 17.6 kills per match with 53% headshots. The strongest map is Nuke with a 52% win rate in 44 matches. In 300 of 677 matches the rating was 1.10 or higher (44%), in 215 it was below 0.90. In 479 matches with detailed stats: 109 4Ks and 16 aces. Best month by rating: June 2026 at 1.14. k1rb6xxs loses the most ELO on Inferno (−176 ELO, win rate 34%). Things go best on Mirage (+204 ELO, win rate 49%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +264. Got weaker: Rating −0.09. Unchanged in recent months: K/R at 0.77, ADR at 81.2. Last 30 days: 152 matches, win rate 49%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.