k0zebatya

Russia
Streamer

45 followers 12 streams in 30 days 4 avg. viewers last live on Oct 22, 2026

572 matches tracked 122 matches in 30 days
ELO ▲ 4
1,833
30-day peak: 1,934
Rank EU
#336,117
Russia #94,840 in Russia

How does k0zebatya play?

Rating 0.94 (from 438 matches) K/R 0.66 ADR 74.8 from 572 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 438 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (49%).

Headshot rate 32%−17 pp · Ø 49% better than 1%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 0.93−0.07 · Ø 1.00 better than 22%
Pistol kills per match 1.4
Knife kills 4 in 572 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (3.9%).

2K rounds 12.7%−0.5 pp · Ø 13.2% better than 39%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 10%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 43x 4K, 2 aces in 322 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 84%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.15, Headshots +2 pp, ELO +231
= Stayed the same
ADR at 76.9, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.68 (at the start 0.64). Slightly below the average (0.73).

Patterns

From the last 572 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −131 ELO
60 matches · 45% win rate
On Cache −103 ELO
35 matches · 40% win rate
On Nuke −88 ELO
41 matches · 41% win rate

k0zebatya loses the most ELO on Ancient: −131 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Dust 2
  2. Most kills in a match: 46 · Anubis
  3. Recorded match no. 500 · Dust 2
  4. Reached level 10 · Cache
  5. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 572 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2250
52% better than 54%
0.66 better than 19%
75.7 better than 28%
0.94 better than 25%
51% of 560 duels better than 53%
35% of 141 situations better than 44%
Anubis135
51% better than 47%
0.68 better than 25%
79.7 better than 48%
0.95 better than 26%
45% of 302 duels better than 19%
25% of 92 situations better than 21%
Ancient60
45% better than 28%
0.70 better than 31%
76.8 better than 27%
0.96 better than 28%
53% of 189 duels better than 62%
31% of 48 situations better than 32%
Nuke41
41% better than 12%
0.71 better than 26%
76.4 better than 21%
1.02 better than 37%
44% of 96 duels better than 12%
40% of 30 situations right on the average
Cache35
40% -
0.61 -
71.4 -
0.89-
43% of 72 duels -
39% of 23 situations -
Inferno25
56% better than 59%
0.63 better than 8%
72.2 better than 11%
0.87 better than 7%
47% of 51 duels better than 25%
42% of 19 situations better than 60%
Mirage18
50% right on the average
0.57 better than 2%
62.6 better than 1%
0.87-
32% of 22 duels better than 1%
38% of 8 situations right on the average
Overpass8
50% -
0.71 -
75.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How k0zebatya plays

Across 572 matches k0zebatya averages K/R 0.66 and ADR 74.8; the rating across the 438 rated matches is 0.94. Biggest strength: Utility damage per round at 5.7, better than 84% of level 9 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 9 players. Averages 14.6 kills per match with 32% headshots. The strongest map is Inferno with a 56% win rate in 25 matches. In 124 of 438 matches the rating was 1.10 or higher (28%), in 194 it was below 0.90. In 322 matches with detailed stats: 43 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. k0zebatya loses the most ELO on Ancient (−131 ELO, win rate 45%). Things go best in match 4 of the day (+390 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +390 ELO. Improved over the last three months: K/R +0.04, Rating +0.15, Headshots +2 pp, ELO +231. Unchanged in recent months: ADR at 76.9, Win rate at 50%. Last 30 days: 122 matches, win rate 49%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.