Jun1en

Sweden
Streamer Player Viewer

9,280 followers 15 streams in 30 days 16 avg. viewers last live on Oct 27, 2026

194 matches tracked 69 matches in 30 days
ELO ▼ 212
1,268
30-day peak: 1,480
Rank EU
#875,774
Sweden #16,771 in Sweden

How does Jun1en play?

Rating 1.01 (from 137 matches) K/R 0.70 ADR 79.1 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 6

Compared with 817 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 23%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 64%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just above the average (0.96).

Headshot rate 44%−1 pp · Ø 45% better than 47%
AWP share of kills 1%−10 pp · Ø 11% better than 8%
K/D 1.00+0.04 · Ø 0.96 better than 62%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

2K rounds 13.0%+0.3 pp · Ø 12.7% better than 50%
3K rounds 4.0%+0.3 pp · Ø 3.7% better than 62%
MVPs per match 2.3+0.2 · Ø 2.1 better than 67%
4Ks and aces 21x 4K, 2 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+1.2 · Ø 3.9 better than 76%
Enemies flashed per round 0.19−0.07 · Ø 0.26 better than 37%
Deaths per round 70%−3 pp · Ø 73% better than 85%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 79.8
▼ Got worse
Headshots −5 pp, Win rate −14 pp, ELO −278

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.68). Just above the average (0.70).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −247 ELO
51 matches · 41% win rate
In match 1 of the day −165 ELO
71 matches · 42% win rate
On Wednesdays −152 ELO, win rate 30%

Jun1en loses the most ELO on Mirage: −247 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 2.11 · Nuke
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
41% better than 23%
0.67 better than 30%
77.0 better than 43%
0.89 better than 19%
49% of 146 duels right on the average
38% of 24 situations right on the average
Ancient34
38% better than 13%
0.70 better than 42%
76.9 better than 37%
1.00 better than 59%
46% of 101 duels better than 29%
45% of 11 situations better than 69%
Anubis26
58% better than 73%
0.67 better than 28%
76.1 better than 34%
1.11 better than 84%
49% of 70 duels better than 44%
53% of 19 situations better than 83%
Dust 223
52% better than 55%
0.71 better than 46%
81.1 better than 61%
0.95-
51% of 47 duels better than 58%
40% of 5 situations better than 57%
Inferno20
50% right on the average
0.80 better than 91%
87.6 better than 89%
1.16-
49% of 45 duels right on the average
50% of 8 situations better than 76%
Cache15
47% -
0.73 -
79.1 -
1.04-
48% of 48 duels -
17% of 6 situations -
Nuke13
54% -
0.71 -
80.3 -
1.05-
47% of 30 duels -
0% of 3 situations -
Vertigo10
60% -
0.75 -
82.9 -
1.10-
57% of 23 duels -
33% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jun1en plays

Across 194 matches Jun1en averages K/R 0.70 and ADR 79.1; the rating across the 137 rated matches is 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 85% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 23% of level 6 players. Averages 15.6 kills per match with 44% headshots. The strongest map is Vertigo with a 60% win rate in 10 matches. In 49 of 137 matches the rating was 1.10 or higher (36%), in 51 it was below 0.90. In 137 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. Jun1en loses the most ELO on Mirage (−247 ELO, win rate 41%). Things go best from match 5 of the day (+119 ELO, win rate 56%). Match no. 3 of the day goes best: 57% win rate, +63 ELO. Got weaker: Headshots −5 pp, Win rate −14 pp, ELO −278. Unchanged in recent months: K/R at 0.71, ADR at 79.8. Last 30 days: 69 matches, win rate 41%, net ELO −238.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.