jess_eem

Japan
Streamer Player
449 matches tracked 70 matches in 30 days
ELO ▲ 82
1,488
30-day peak: 1,573
Rank EU
#615,960
Japan #16,449 in Japan

How does jess_eem play?

Rating 1.06 (from 314 matches) K/R 0.77 ADR 89.2 from 449 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 314 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
Multi-killsEntryDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 14%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 83%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.01+0.03 · Ø 0.98 better than 63%
Pistol kills per match 3.3
Zeus kills2 in 449 matches
Knife kills 35 in 449 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.8%).

2K rounds 14.2%+1.3 pp · Ø 12.9% better than 82%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 87%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 35x 4K, 2 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 6.5+2.4 · Ø 4.1 better than 91%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 67%
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.06, ADR at 91.3, Headshots at 52%
▼ Got worse
Win rate −7 pp, ELO −144

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.76). Clearly above the average (0.71).

Patterns

From the last 449 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −307 ELO
107 matches · 42% win rate
In match 2 of the day −243 ELO
89 matches · 42% win rate
Between 12:00 and 18:00 −558 ELO, win rate 42%
On Mondays −206 ELO, win rate 41%

jess_eem loses the most ELO on Mirage: −307 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Ancient
  2. Longest win streak: 10 wins in a row · Mirage
  3. Recorded match no. 250 · Mirage
  4. Most kills in a match: 44 · Overpass

Maps in detail

from the last 449 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2112
54% better than 64%
0.80 better than 87%
90.8 better than 94%
1.09 better than 82%
49% of 455 duels better than 44%
35% of 65 situations better than 41%
Mirage107
42% better than 24%
0.74 better than 65%
85.3 better than 82%
1.02 better than 64%
46% of 418 duels better than 30%
28% of 46 situations better than 25%
Ancient98
49% better than 45%
0.80 better than 85%
93.0 better than 97%
1.14 better than 91%
57% of 355 duels better than 86%
33% of 36 situations better than 38%
Anubis57
51% better than 46%
0.74 better than 64%
88.2 better than 91%
1.00 better than 53%
49% of 230 duels better than 44%
31% of 16 situations better than 30%
Inferno43
47% better than 36%
0.78 better than 82%
93.8 better than 97%
1.06 better than 72%
50% of 176 duels right on the average
40% of 10 situations better than 55%
Cache16
44% -
0.69 -
79.3 -
0.90-
45% of 84 duels -
25% of 4 situations -
Nuke15
53% better than 56%
0.66 better than 14%
79.5 better than 44%
0.92-
46% of 54 duels better than 22%
33% of 3 situations better than 39%

Compared with players on the same level who have at least 15 matches on the map.

How jess_eem plays

Across 449 matches jess_eem averages K/R 0.77 and ADR 89.2; the rating across the 314 rated matches is 1.06. Biggest strength: Damage per round (ADR) at 89.2, better than 96% of level 7 players. Most room to improve: Clutch 1v1 won at 30%, better than only 14% of level 7 players. Averages 16.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 54% win rate in 112 matches. In 133 of 314 matches the rating was 1.10 or higher (42%), in 117 it was below 0.90. In 129 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. jess_eem loses the most ELO on Mirage (−307 ELO, win rate 42%). Things go best on Dust 2 (+280 ELO, win rate 54%). Match no. 3 of the day goes best: 54% win rate, +187 ELO. Got weaker: Win rate −7 pp, ELO −144. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ADR at 91.3, Headshots at 52%. Last 30 days: 70 matches, win rate 51%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.