jayyjaysen

Germany
Streamer

152 followers 44 streams in 30 days 10 avg. viewers last live on Oct 23, 2026

82 matches tracked

How does jayyjaysen play?

K/R 0.91 ADR 99.5 from 82 matches
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
Multi-killsEntryDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (4 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 14% no comparison
Opening duels won 67% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 17% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (0.98).

Headshot rate 48%+1 pp · Ø 47% better than 64%
AWP share of kills 0% no comparison
K/D 1.34+0.36 · Ø 0.98 better than 99%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.2).

2K rounds 12.6% no comparison
3K rounds 4.6% no comparison
MVPs per match 3.2+1.0 · Ø 2.2 better than 99%
4Ks and aces 1x 4K, 0 aces in 4 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 39% no comparison
Utility damage per round 4.8 no comparison
Enemies flashed per round 0.76 no comparison
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
Whether jayyjaysen is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 32 before.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOct

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −107 ELO
23 matches · 35% win rate

jayyjaysen loses the most ELO in match 2 of the day: −107 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Ancient
  2. Most kills in a match: 43 · Ancient
  3. Longest win streak: 8 wins in a row · Overpass

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno18
56% better than 68%
0.96 better than 99%
106.2 better than 99%
-
-
-
Ancient17
53% better than 61%
0.98 better than 99%
104.7 better than 99%
1.23-
69% of 13 duels better than 99%
0% of 1 situations better than 1%
Nuke13
69% -
1.00 -
110.0 -
0.84-
60% of 5 duels -
-
Overpass12
33% -
0.87 -
93.1 -
-
-
-
Dust 29
33% -
0.74 -
82.3 -
-
-
-
Mirage8
50% -
0.79 -
92.1 -
-
-
-
Cache3
67% -
0.84 -
88.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How jayyjaysen plays

Biggest strength: Damage per round (ADR) at 99.5, better than 99% of level 7 players. Averages 20.4 kills per match with 48% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 4 matches with detailed stats: 1 4Ks and 0 aces. jayyjaysen loses the most ELO in match 2 of the day (−107 ELO, win rate 35%). Things go best in match 1 of the day (+132 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +132 ELO. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.