Jar0slavKrd

Switzerland
Streamer Player

187 followers 3 streams in 30 days 1 avg. viewers last live on Sep 29, 2026

325 matches tracked 49 matches in 30 days
ELO ▲ 51
1,041
30-day peak: 1,136
Rank EU
#1,182,221
Switzerland #7,493 in Switzerland

How does Jar0slavKrd play?

Rating 0.94 (from 166 matches) K/R 0.68 ADR 77.1 from 325 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 166 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Level 4

Compared with 685 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 15%
Opening duels won 47%−2 pp · Ø 49% better than 38%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 23%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 48%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just below the average (0.96).

Headshot rate 41%−2 pp · Ø 43% better than 44%
AWP share of kills 4%−7 pp · Ø 11% better than 28%
K/D 0.95−0.01 · Ø 0.96 better than 57%
Pistol kills per match 1.7
Knife kills 3 in 325 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 12.4%−0.4 pp · Ø 12.8% better than 49%
3K rounds 3.4%−0.2 pp · Ø 3.6% better than 47%
MVPs per match 1.8−0.3 · Ø 2.1 better than 22%
4Ks and aces 18x 4K, 0 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 17%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 26%
Enemies flashed per round 0.16−0.08 · Ø 0.24 better than 30%
Deaths per round 72%−1 pp · Ø 73% better than 70%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Win rate +3 pp, ELO +393
= Stayed the same
K/R at 0.68, ADR at 76.2, Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.63
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.79. Last 3 months: 0.68 (at the start 0.66). Just below the average (0.70).

Patterns

From the last 325 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −237 ELO
64 matches · 39% win rate
Between 6:00 and 12:00 −82 ELO, win rate 43%
On Sundays +66 ELO, win rate 41%

Jar0slavKrd loses the most ELO in match 3 of the day: −237 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Dust 2
  2. Recorded match no. 250 · Cache
  3. Most kills in a match: 31 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 325 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2113
52% better than 56%
0.67 better than 39%
74.9 better than 38%
0.97 better than 58%
48% of 216 duels better than 47%
31% of 36 situations better than 28%
Mirage95
48% right on the average
0.66 better than 33%
76.2 better than 47%
0.90 better than 30%
49% of 162 duels right on the average
18% of 28 situations better than 9%
Anubis61
51% better than 53%
0.74 better than 74%
83.2 better than 79%
0.98 better than 57%
53% of 101 duels better than 75%
56% of 16 situations better than 89%
Ancient35
51% better than 58%
0.72 better than 63%
79.2 better than 60%
0.97 better than 60%
37% of 91 duels better than 6%
57% of 14 situations better than 93%
Inferno9
22% -
0.57 -
67.2 -
0.68-
25% of 8 duels -
50% of 2 situations -
Cache5
20% -
0.53 -
62.4 -
0.57-
50% of 2 duels -
0% of 2 situations -
Overpass5
60% -
0.78 -
82.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Jar0slavKrd plays

Across 325 matches Jar0slavKrd averages K/R 0.68 and ADR 77.1; the rating across the 166 rated matches is 0.94. Most room to improve: Rounds with first kill at 7%, better than only 15% of level 4 players. Averages 15.1 kills per match with 41% headshots. The strongest map is Dust 2 with a 52% win rate in 113 matches. In 50 of 166 matches the rating was 1.10 or higher (30%), in 76 it was below 0.90. In 110 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. Jar0slavKrd loses the most ELO in match 3 of the day (−237 ELO, win rate 39%). Things go best on Dust 2 (+440 ELO, win rate 52%). Match no. 1 of the day goes best: 54% win rate, +487 ELO. Improved over the last three months: Win rate +3 pp, ELO +393. Unchanged in recent months: K/R at 0.68, ADR at 76.2, Headshots at 42%. Last 30 days: 49 matches, win rate 51%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.