IwanooW

Bulgaria
Streamer

5,583 followers 25 streams in 30 days 19 avg. viewers last live on Oct 23, 2026

267 matches tracked 48 matches in 30 days
ELO ▼ 195
1,943
30-day peak: 2,260
Rank EU
#273,142
Bulgaria #1,130 in Bulgaria

How does IwanooW play?

Rating 1.09 (from 168 matches) K/R 0.75 ADR 82.4 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 168 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 26%
AWP share of kills 5%−5 pp · Ø 10% better than 28%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.7
Knife kills 2 in 267 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.2%).

2K rounds 15.1%+1.9 pp · Ø 13.2% better than 91%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 88%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 25x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 52%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 48%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.77, ADR at 82.5
▼ Got worse
Win rate −4 pp, ELO −283

Aug to Oct 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.72
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.73).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −182 ELO
59 matches · 39% win rate
In match 3 of the day −141 ELO
43 matches · 40% win rate
On Saturdays −40 ELO, win rate 37%

IwanooW loses the most ELO on Dust 2: −182 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 44 · Ancient
  3. Highest rating in a match: 2.30 · Dust 2
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
48% better than 41%
0.74 better than 57%
79.9 better than 51%
1.07 better than 71%
52% of 209 duels better than 61%
32% of 41 situations better than 32%
Dust 259
39% better than 15%
0.75 better than 66%
81.6 better than 61%
1.13 better than 84%
43% of 149 duels better than 14%
38% of 29 situations right on the average
Ancient44
45% better than 28%
0.78 better than 73%
84.4 better than 72%
1.12 better than 85%
52% of 137 duels better than 55%
48% of 25 situations better than 72%
Anubis40
48% better than 38%
0.74 right on the average
81.7 better than 57%
1.07 better than 68%
50% of 105 duels better than 44%
30% of 23 situations better than 31%
Inferno28
54% better than 53%
0.77 better than 67%
85.6 better than 74%
1.06-
56% of 45 duels better than 70%
38% of 8 situations right on the average
Cache9
67% -
0.77 -
86.1 -
0.94-
33% of 6 duels -
-
Nuke7
29% -
0.88 -
90.5 -
0.96-
31% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IwanooW plays

Across 267 matches IwanooW averages K/R 0.75 and ADR 82.4; the rating across the 168 rated matches is 1.09. Biggest strength: 3K rounds at 5.0%, better than 88% of level 9 players. Averages 16.4 kills per match with 44% headshots. The strongest map is Inferno with a 54% win rate in 28 matches. In 77 of 168 matches the rating was 1.10 or higher (46%), in 47 it was below 0.90. In 133 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: September 2026 at 1.21. IwanooW loses the most ELO on Dust 2 (−182 ELO, win rate 39%). Things go best in match 2 of the day (+79 ELO, win rate 52%). Match no. 2 of the day goes best: 52% win rate, +79 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −4 pp, ELO −283. Unchanged in recent months: K/R at 0.77, ADR at 82.5. Last 30 days: 48 matches, win rate 42%, net ELO −225.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.