itsSypher_

Kosovo
Streamer

1,132 followers 2 streams in 30 days 1 avg. viewers last live on Oct 13, 2026

264 matches tracked 34 matches in 30 days
ELO ▼ 347
2,210
30-day peak: 2,557
Rank EU
#131,250
Kosovo #1,234 in Kosovo

How does itsSypher_ play?

Rating 1.06 (from 158 matches) K/R 0.79 ADR 85.4 from 264 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 155 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherMulti-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 3.3 from the last 261
Knife kills 11 in 261 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 32x 4K, 4 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.54+0.26 · Ø 0.28 better than 95%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
ADR at 85.0, ELO at 2,210
▼ Got worse
K/R −0.05, Headshots −2 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.90. Last 3 months: 0.77 (at the start 0.82). Slightly above the average (0.74).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −328 ELO
116 matches · 45% win rate
On Mirage −207 ELO
103 matches · 47% win rate
Between 12:00 and 18:00 −181 ELO, win rate 43%
On Wednesdays −94 ELO, win rate 36%

itsSypher_ loses the most ELO in match 1 of the day: −328 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 56 · Dust 2
  2. Highest rating in a match: 2.43 · Ancient
  3. Longest win streak: 14 wins in a row · Mirage

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
47% better than 33%
0.82 better than 83%
87.5 better than 82%
1.05 better than 59%
54% of 251 duels better than 69%
22% of 27 situations better than 12%
Ancient50
52% right on the average
0.83 better than 85%
89.8 better than 86%
1.09 better than 70%
51% of 121 duels right on the average
50% of 14 situations better than 79%
Dust 230
50% better than 44%
0.68 better than 22%
75.2 better than 21%
1.00 better than 39%
36% of 66 duels better than 2%
38% of 13 situations right on the average
Anubis29
72% better than 96%
0.76 better than 62%
83.9 better than 66%
1.06 better than 61%
48% of 106 duels better than 30%
43% of 7 situations better than 66%
Inferno28
61% better than 76%
0.78 better than 74%
83.9 better than 64%
1.11 better than 75%
46% of 98 duels better than 17%
25% of 8 situations better than 21%
Nuke18
33% better than 3%
0.81 better than 68%
88.5 better than 76%
1.06-
53% of 72 duels right on the average
57% of 7 situations better than 86%

Compared with players on the same level who have at least 15 matches on the map.

How itsSypher_ plays

Across 264 matches itsSypher_ averages K/R 0.79 and ADR 85.4; the rating across the 158 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 50% headshots. The strongest map is Anubis with a 72% win rate in 29 matches. In 65 of 155 matches the rating was 1.10 or higher (42%), in 55 it was below 0.90. In 138 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. itsSypher_ loses the most ELO in match 1 of the day (−328 ELO, win rate 45%). Things go best on Anubis (+283 ELO, win rate 72%). From match no. 5 of the day on, things go best: 75% win rate, +224 ELO. Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.05, Headshots −2 pp. Unchanged in recent months: ADR at 85.0, ELO at 2,210. Last 30 days: 34 matches, win rate 32%, net ELO −377.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.