iseemefesalt

Russia
Streamer Player

1,031 followers 11 streams in 30 days 1 avg. viewers last live on Oct 23, 2026

300 matches tracked

How does iseemefesalt play?

Rating 1.00 (from 209 matches) K/R 0.75 ADR 79.2 from 300 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 209 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 14% weak 0.75 to 0.89 11% very weak below 0.75 31%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 77%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 3.2
Knife kills 5 in 300 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 22%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 28%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 28x 4K, 4 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.30).

Utility hit rate 41%+6 pp · Ø 35% better than 90%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.48+0.18 · Ø 0.30 better than 90%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −8.4, Headshots −8 pp, Win rate −3 pp, ELO −84

Aug to Sep 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.45
FebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.84. Last 3 months: 0.71 (at the start 0.80). Slightly below the average (0.74).

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −188 ELO
38 matches · 42% win rate
On Dust 2 −145 ELO
73 matches · 49% win rate
On Mondays −251 ELO, win rate 39%

iseemefesalt loses the most ELO on Ancient: −188 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 13 wins in a row · Ancient
  3. Most kills in a match: 44 · Mirage
  4. Highest rating in a match: 2.32 · Dust 2

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
63% better than 86%
0.77 better than 60%
80.5 better than 46%
1.04 better than 48%
54% of 410 duels better than 63%
41% of 44 situations better than 57%
Dust 273
49% better than 36%
0.75 right on the average
80.4 better than 45%
0.96 better than 20%
48% of 203 duels better than 29%
22% of 18 situations better than 13%
Anubis40
43% better than 20%
0.77 better than 61%
81.4 better than 49%
1.06 better than 54%
49% of 139 duels better than 31%
67% of 9 situations better than 96%
Ancient38
42% better than 18%
0.66 better than 11%
72.2 better than 8%
0.86 better than 4%
39% of 118 duels better than 2%
33% of 15 situations better than 37%
Nuke9
44% -
0.74 -
74.9 -
1.16-
46% of 24 duels -
60% of 5 situations -
Cache8
38% -
0.71 -
72.7 -
1.02-
38% of 21 duels -
75% of 4 situations -
Inferno5
60% -
0.65 -
71.8 -
0.93-
40% of 5 duels -
100% of 1 situations -
Overpass4
50% -
0.89 -
91.0 -
1.71-
40% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How iseemefesalt plays

Across 300 matches iseemefesalt averages K/R 0.75 and ADR 79.2; the rating across the 209 rated matches is 1.00. Biggest strength: Utility hit rate at 41%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 55% headshots. The strongest map is Mirage with a 63% win rate in 123 matches. In 92 of 209 matches the rating was 1.10 or higher (44%), in 88 it was below 0.90. In 132 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: June 2026 at 1.23. iseemefesalt loses the most ELO on Ancient (−188 ELO, win rate 42%). Things go best on Mirage (+427 ELO, win rate 63%). Got weaker: K/R −0.09, ADR −8.4, Headshots −8 pp, Win rate −3 pp, ELO −84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.