iamfusiion

USA
Streamer

1,791 followers 18 streams in 30 days 57 avg. viewers last live on Oct 24, 2026

273 matches tracked 55 matches in 30 days
ELO ▲ 150
2,102
30-day peak: 2,143
Rank NA ▲ 1,622 places
#5,772
USA #3,243 in USA
30 days · prev. #7,394 · best #5,229

How does iamfusiion play?

Rating 0.92 (from 155 matches) K/R 0.67 ADR 79.4 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 155 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.87−0.15 · Ø 1.02 better than 5%
Pistol kills per match 2.3
Knife kills 5 in 273 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 9x 4K, 0 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Win rate +3 pp, ELO +245
= Stayed the same
ADR at 81.2
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.70 (at the start 0.65). Slightly below the average (0.74).

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −288 ELO
93 matches · 40% win rate
On Inferno −103 ELO
24 matches · 42% win rate
On Sundays +4 ELO, win rate 44%

iamfusiion loses the most ELO in match 1 of the day: −288 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 1.82 · Ancient
  3. Recorded match no. 250 · Anubis
  4. Most kills in a match: 33 · Ancient

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient69
52% right on the average
0.70 better than 28%
82.2 better than 53%
0.95 better than 23%
50% of 264 duels better than 43%
38% of 26 situations right on the average
Anubis69
49% better than 38%
0.70 better than 31%
83.2 better than 63%
0.95 better than 22%
48% of 269 duels better than 30%
37% of 19 situations better than 49%
Cache31
52% -
0.66 -
77.0 -
0.91-
56% of 160 duels -
25% of 4 situations -
Dust 224
42% better than 18%
0.64 better than 8%
74.8 better than 19%
0.90 better than 11%
44% of 99 duels better than 15%
29% of 7 situations better than 27%
Inferno24
42% better than 19%
0.63 better than 8%
75.4 better than 23%
0.89-
52% of 81 duels right on the average
50% of 4 situations better than 79%
Nuke24
54% right on the average
0.67 better than 11%
80.9 better than 41%
0.89 better than 5%
49% of 93 duels better than 30%
57% of 7 situations better than 86%
Mirage21
43% better than 20%
0.60 better than 3%
71.3 better than 10%
0.91-
50% of 30 duels better than 45%
50% of 2 situations better than 80%
Overpass10
50% -
0.66 -
74.1 -
0.85-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How iamfusiion plays

Across 273 matches iamfusiion averages K/R 0.67 and ADR 79.4; the rating across the 155 rated matches is 0.92. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.87, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 55% headshots. The strongest map is Nuke with a 54% win rate in 24 matches. In 37 of 155 matches the rating was 1.10 or higher (24%), in 77 it was below 0.90. In 78 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. iamfusiion loses the most ELO in match 1 of the day (−288 ELO, win rate 40%). Things go best in match 2 of the day (+182 ELO, win rate 56%). Match no. 3 of the day goes best: 57% win rate, +122 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, Win rate +3 pp, ELO +245. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 81.2. Last 30 days: 55 matches, win rate 55%, net ELO +122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.