i___o7___i

i___o7___i

Ukraine
Streamer Player

30 followers 2 streams in 30 days 4 avg. viewers last live on Oct 18, 2026

On FACEIT since 2016 221 matches tracked 123 matches in 30 days

How does i___o7___i play?

Rating 1.14 K/R 0.82 ADR 90.4 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 221 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 9%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More damage per round than the level 9 average.
EntryDamage
better than most on level 9 about average weaker than most
Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 55%+4 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 75%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 43%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 37%
AWP share of kills 7%−3 pp · Ø 10% better than 42%
K/D 1.15+0.13 · Ø 1.02 better than 91%
Pistol kills per match 2.6
Knife kills 6 in 221 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.7%+2.4 pp · Ø 13.3% better than 95%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.9+0.6 · Ø 2.3 better than 96%
4Ks and aces 45x 4K, 4 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether i___o7___i is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 221 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −302 ELO
53 matches · 34% win rate
On Anubis −219 ELO
38 matches · 34% win rate
On Wednesdays −177 ELO, win rate 36%

i___o7___i loses the most ELO on Dust 2: −302 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Ancient
  2. Most kills in a match: 34 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
34% better than 7%
0.79 better than 80%
89.3 better than 90%
1.08 better than 74%
52% of 295 duels better than 60%
32% of 34 situations better than 33%
Nuke41
78% better than 97%
0.84 better than 82%
90.7 better than 86%
1.20 better than 86%
58% of 214 duels better than 79%
60% of 30 situations better than 91%
Ancient40
48% better than 40%
0.85 better than 93%
90.8 better than 92%
1.20 better than 95%
54% of 217 duels better than 69%
55% of 22 situations better than 86%
Anubis38
34% better than 9%
0.79 better than 78%
90.4 better than 92%
1.08 better than 74%
58% of 212 duels better than 87%
30% of 23 situations better than 31%
Inferno28
43% better than 21%
0.84 better than 88%
92.0 better than 90%
1.17 better than 86%
56% of 171 duels better than 71%
39% of 23 situations better than 54%
Mirage15
47% better than 38%
0.84 better than 91%
91.7 better than 93%
1.18 better than 92%
61% of 84 duels better than 95%
38% of 8 situations right on the average
Cache6
50% -
0.72 -
83.3 -
0.91-
43% of 23 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How i___o7___i plays

Across 221 matches i___o7___i averages K/R 0.82, ADR 90.4 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 90.4, better than 94% of level 9 players. Averages 18.5 kills per match with 46% headshots. The strongest map is Nuke with a 78% win rate in 41 matches. In 112 of 221 matches the rating was 1.10 or higher (51%), in 54 it was below 0.90. In 221 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: September 2026 at 1.16. i___o7___i loses the most ELO on Dust 2 (−302 ELO, win rate 34%). Things go best on Nuke (+498 ELO, win rate 78%). Match no. 1 of the day goes best: 54% win rate, +59 ELO. Last 30 days: 123 matches, win rate 47%, net ELO −98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.