hyp3rrrrcs

Turkey
Streamer
461 matches tracked 88 matches in 30 days
ELO ▼ 33
3,398
30-day peak: 3,431
Rank EU ▲ 2,927 places
#1,676
Turkey #46 in Turkey
30 days · prev. #4,603 · best #1,648

How does hyp3rrrrcs play?

Rating 1.03 (from 356 matches) K/R 0.72 ADR 76.7 from 461 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 356 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 83%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.6+0.1 · Ø 1.5 better than 51%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.05).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 19%+7 pp · Ø 12% better than 80%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 3.0
Knife kills 6 in 461 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.5%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 17%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 38x 4K, 4 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 78%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +428
= Stayed the same
K/R at 0.71, ADR at 75.7, Win rate at 55%
▼ Got worse
Rating −0.06, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: May 2026 with 0.76. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 461 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −211 ELO
65 matches · 48% win rate
On Mirage −208 ELO
124 matches · 49% win rate
On Mondays −176 ELO, win rate 46%

hyp3rrrrcs loses the most ELO on Ancient: −211 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.33 · Dust 2
  4. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 461 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2126
54% better than 47%
0.75 better than 45%
79.6 better than 37%
1.09 better than 54%
52% of 485 duels better than 47%
38% of 61 situations better than 45%
Mirage124
49% better than 25%
0.71 better than 26%
76.6 better than 22%
0.98 better than 21%
49% of 436 duels better than 28%
21% of 52 situations better than 8%
Anubis85
73% better than 94%
0.73 better than 38%
77.7 better than 28%
1.06 right on the average
55% of 325 duels better than 64%
56% of 43 situations better than 86%
Ancient65
48% better than 26%
0.72 better than 31%
76.9 better than 22%
1.01 better than 33%
48% of 175 duels better than 24%
53% of 19 situations better than 84%
Inferno25
52% better than 17%
0.64 better than 3%
65.7 better than 1%
0.92-
48% of 60 duels better than 9%
60% of 10 situations better than 88%
Cache19
42% better than 7%
0.67 better than 6%
72.4 better than 6%
0.95 better than 7%
40% of 98 duels better than 2%
62% of 13 situations better than 91%
Nuke14
43% -
0.74 -
75.8 -
0.96-
46% of 46 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hyp3rrrrcs plays

Across 461 matches hyp3rrrrcs averages K/R 0.72 and ADR 76.7; the rating across the 356 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 46%, better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 49%, better than only 21% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Anubis with a 73% win rate in 85 matches. In 140 of 356 matches the rating was 1.10 or higher (39%), in 132 it was below 0.90. In 249 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: June 2026 at 1.10. hyp3rrrrcs loses the most ELO on Ancient (−211 ELO, win rate 48%). Things go best on Anubis (+989 ELO, win rate 73%). Match no. 1 of the day goes best: 61% win rate, +512 ELO. Improved over the last three months: ELO +428. Got weaker: Rating −0.06, Headshots −2 pp. Unchanged in recent months: K/R at 0.71, ADR at 75.7, Win rate at 55%. Last 30 days: 88 matches, win rate 50%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.