How does Hokeedcs play?

Rating 1.04 (from 27 matches) K/R 0.74 ADR 79.6 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 22 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 36% normal 0.90 to 1.09 32% weak 0.75 to 0.89 9% very weak below 0.75 5%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (8 matches).

Level 8

Compared with 1,232 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 6% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 30% no comparison
Clutch 1v2 won 63% no comparison
Clutch kills per match 3.3 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 54%+7 pp · Ø 47% better than 86%
AWP share of kills 1% no comparison
K/D 1.12+0.12 · Ø 1.00 better than 88%
Pistol kills per match 2.8 from the last 90
Knife kills 1 in 90 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.4% no comparison
3K rounds 3.8% no comparison
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 2x 4K, 0 aces in 8 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 32% no comparison
Utility damage per round 3.4 no comparison
Enemies flashed per round 0.51 no comparison
Deaths per round 66%−7 pp · Ø 73% better than 98%

Progress

One value per month, dashed line is the level 8 average
Whether Hokeedcs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 71 before.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: June 2026 with 0.77.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −19 ELO
20 matches · 55% win rate
On Mirage −1 ELO
27 matches · 33% win rate
Between 0:00 and 6:00 −83 ELO, win rate 44%

Hokeedcs loses the most ELO on Dust 2: −19 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
33% better than 6%
0.76 better than 69%
81.5 better than 62%
1.18-
53% of 30 duels better than 66%
29% of 7 situations better than 27%
Dust 220
55% better than 64%
0.73 better than 54%
80.4 better than 55%
1.09-
60% of 15 duels better than 92%
0% of 6 situations better than 1%
Ancient11
64% -
0.83 -
91.5 -
1.08-
67% of 12 duels -
100% of 1 situations -
Anubis10
60% -
0.74 -
76.2 -
1.05-
45% of 11 duels -
33% of 6 situations -
Inferno10
50% -
0.74 -
78.4 -
1.08-
40% of 5 duels -
50% of 2 situations -
Overpass6
17% -
0.75 -
83.2 -
-
-
-
Cache4
100% -
0.71 -
82.8 -
1.29-
100% of 1 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hokeedcs plays

Across 96 matches Hokeedcs averages K/R 0.74 and ADR 79.6; the rating across the 27 rated matches is 1.04. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Averages 16.4 kills per match with 54% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 12 of 22 matches the rating was 1.10 or higher (55%), in 3 it was below 0.90. In 8 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.19. Hokeedcs loses the most ELO on Dust 2 (−19 ELO, win rate 55%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.