halcy0_0n
Name history of halcy0_0n
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does halcy0_0n play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 520 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 4% of rounds and so well below the average (9%).
Clutch
Average9% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.69 K/D and so clearly below the average (0.81).
Impact
Average1.0 MVPs per match and so well below the average (1.6).
Utility and deaths
Weakness21% of nades dealing damage or blinding and so well below the average (33%).
Progress
One value per month, dashed line is the level 1 averageAug to Sep 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: August 2026 with 0.56. Last 3 months: 0.56 (at the start 0.40). Slightly below the average (0.61).
Rating, 1.00 is an average match
Best month: August 2026 with 0.80.
Damage per round (ADR)
Best month: August 2026 with 63.3. Last 3 months: 62.7 (at the start 47.0). Clearly below the average (69.3).
Share of headshot kills
Best month: March 2026 with 43%. Last 3 months: 33% (at the start 38%). Clearly below the average (38%).
Matches won (win rate)
Best month: August 2026 with 45%. Last 3 months: 43% (at the start 29%). Well below the average (49%).
Best month: April 2026 with 781. Last 3 months: 132 (at the start 434).
Rounds with first kill
Best month: August 2026 with 4%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 135 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
halcy0_0n loses the most ELO on Mirage: −211 ELO, 30% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 4 wins in a row · Anubis
- Most kills in a match: 27 · Dust 2
- Highest rating in a match: 1.84 · Anubis
Maps in detail
from the last 135 matchesCompared with players on the same level who have at least 15 matches on the map.
How halcy0_0n plays
Across 135 matches halcy0_0n averages K/R 0.52 and ADR 59.7; the rating across the 103 rated matches is 0.77. Most room to improve: Rounds with first kill at 4%, better than only 6% of level 1 players. Averages 11.4 kills per match with 34% headshots. The strongest map is Nuke with a 55% win rate in 29 matches. In 8 of 103 matches the rating was 1.10 or higher (8%), in 76 it was below 0.90. In 66 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 0.80. halcy0_0n loses the most ELO on Mirage (−211 ELO, win rate 30%). Things go best on Nuke (+191 ELO, win rate 55%). Match no. 2 of the day goes best: 47% win rate, −20 ELO. Improved over the last three months: K/R +0.16, ADR +15.7, Win rate +14 pp. Got weaker: Headshots −5 pp, ELO −302.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.