gvozd_eg
LIVE 41 followers 2 streams in 30 days last live on Oct 7, 2026
How does gvozd_eg play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 5% of rounds and so well below the average (10%).
Clutch
Average2.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.69 (at the start 0.66). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10.
Damage per round (ADR)
Best month: August 2026 with 79.5. Last 3 months: 71.9 (at the start 71.0). Clearly below the average (79.6).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 52% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months unchanged at 44%. Clearly below the average (49%).
Best month: September 2026 with 2,028. Last 3 months: 1,864 (at the start 1,671).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 166 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
gvozd_eg loses the most ELO on Dust 2: −150 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.87 · Nuke
- Recorded match no. 100 · Mirage
- Longest win streak: 6 wins in a row · Nuke
- Most kills in a match: 34 · Mirage
Maps in detail
from the last 166 matchesCompared with players on the same level who have at least 15 matches on the map.
How gvozd_eg plays
Across 166 matches gvozd_eg averages K/R 0.66 and ADR 70.3; the rating across the 51 rated matches is 0.97. Biggest strength: Deaths per round at just 68% (lower is better), better than 90% of level 9 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 9 players. Averages 15.4 kills per match with 53% headshots. The strongest map is Ancient with a 57% win rate in 23 matches. In 18 of 51 matches the rating was 1.10 or higher (35%), in 23 it was below 0.90. In 48 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. gvozd_eg loses the most ELO on Dust 2 (−150 ELO, win rate 45%). Things go best in match 3 of the day (+238 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +238 ELO. Improved over the last three months: ELO +193. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.69, ADR at 71.9, Win rate at 44%. Last 30 days: 12 matches, win rate 25%, net ELO −140.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.