guthriee

Ukraine
Streamer
601 matches tracked 110 matches in 30 days Follow on Twitch
ELO ▼ 39
3,277
30-day peak: 3,431
Rank EU ▲ 62 places
#2,476 #172 in UA
30 days · before #2,538 · best #2,304

How does guthriee play?

Rating 1.12 (from 158 matches) K/R 0.81 ADR 84.2 from 601 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80% on level 10
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 158 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (333 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+4 pp better than 95%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 41%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−10 pp better than 7%
AWP share of kills 35%+24 pp better than 98%
K/D 1.10+0.07 better than 71%
Pistol kills per match 2.9 from the last 593
Knife kills 36 in 593 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.7%+1.4 pp better than 79%
Rounds with 3K 5.3%+1.2 pp better than 88%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 74x 4K, 14 aces in 333 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.41+0.11 better than 79%
Rounds with a death 74%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, ADR at 84.0, Headshots at 41%, Win rate at 51%, ELO at 3,277
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: May 2026 with 0.87. Last 3 months: 0.81 (at the start 0.82).

Patterns

From the last 593 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −386 ELO
79 matches · 41% wins
On Cache −130 ELO
56 matches · 45% wins
Between 18:00 and 24:00 −255 ELO, win rate 43%

guthriee loses the most ELO on Nuke: −386 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Highest rating in a match: 2.05 · Mirage
  3. Most kills in a match: 53 · Nuke

Maps in detail

from the last 593 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
51% better than 47%
0.82 better than 82%
86.4 better than 76%
1.11 better than 73%
56% of 762 duels better than 75%
26% of 43 situations better than 16%
Anubis141
54% better than 58%
0.82 better than 83%
84.7 better than 69%
1.12 better than 75%
59% of 666 duels better than 86%
38% of 48 situations level
Ancient113
58% better than 69%
0.81 better than 78%
82.4 better than 54%
1.09 better than 68%
49% of 470 duels better than 37%
43% of 46 situations better than 68%
Nuke79
41% better than 10%
0.77 better than 51%
81.8 better than 47%
1.06-
53% of 422 duels better than 48%
28% of 29 situations better than 27%
Cache56
45% -
0.78 -
80.9 -
1.15-
51% of 339 duels -
25% of 16 situations -
Inferno46
57% better than 57%
0.81 better than 80%
82.9 better than 57%
1.12-
51% of 243 duels better than 41%
60% of 5 situations better than 92%
Dust 26
50% -
1.03 -
104.4 -
1.43-
66% of 38 duels -
0% of 1 situations -
Vertigo3
33% -
1.08 -
112.3 -
-
63% of 16 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How guthriee plays

Across 601 matches guthriee averages K/R 0.81 and ADR 84.2; the rating across the 158 rated matches is 1.12. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: Headshot rate at 41%. That is better than only 7% of players on level 10. On average 17.3 kills per match, 41% of them headshots. The strongest map is Ancient with a 58% win rate in 113 matches. In 75 of 158 matches the rating was 1.10 or higher (47%), in 51 it was below 0.90. In 333 matches with detailed stats: 74 4Ks and 14 aces. Best month by rating: October 2026 at 1.16. guthriee loses the most ELO on Nuke (−386 ELO, win rate 41%). Things go best on Anubis (+376 ELO, win rate 54%). Unchanged in recent months: K/R at 0.81, ADR at 84.0, Headshots at 41%, Win rate at 51%, ELO at 3,277. Last 30 days: 110 matches, win rate 49%, ELO balance −5.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.