glutuu

glutuu

SM
Streamer

LIVE 4 watching now45 followers 2 streams in 30 days 1 avg. viewers

On FACEIT since 2020 307 matches tracked 123 matches in 30 days

How does glutuu play?

Rating 1.06 (from 253 matches) K/R 0.75 ADR 82.2 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 253 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 54%+3 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.9
Knife kills 11 in 307 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 45%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 51%
4Ks and aces 54x 4K, 3 aces in 253 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (3.8).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.5+1.7 · Ø 3.8 better than 87%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 86%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, ADR +4.8
= Stayed the same
Headshots at 52%, Win rate at 53%, ELO at 2,835
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −183 ELO
28 matches · 39% win rate
In match 1 of the day −167 ELO
63 matches · 44% win rate
Between 0:00 and 6:00 −112 ELO, win rate 47%

glutuu loses the most ELO on Dust 2: −183 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.84 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
55% better than 58%
0.75 better than 47%
82.3 better than 51%
1.06 right on the average
53% of 489 duels better than 55%
42% of 52 situations better than 61%
Ancient67
57% better than 62%
0.77 better than 57%
85.9 better than 67%
1.10 better than 66%
56% of 308 duels better than 71%
36% of 36 situations better than 45%
Anubis62
48% better than 31%
0.74 better than 44%
80.5 better than 44%
1.04 better than 45%
55% of 308 duels better than 66%
50% of 32 situations better than 76%
Dust 228
39% better than 8%
0.67 better than 14%
73.5 better than 13%
0.90 better than 6%
47% of 96 duels better than 22%
38% of 16 situations right on the average
Nuke23
43% better than 12%
0.76 better than 45%
82.8 better than 50%
1.10 better than 55%
48% of 107 duels better than 23%
36% of 11 situations better than 39%
Cache18
78% better than 97%
0.81 better than 60%
89.5 better than 70%
1.16 better than 64%
53% of 100 duels better than 41%
40% of 10 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How glutuu plays

Across 307 matches glutuu averages K/R 0.75 and ADR 82.2; the rating across the 253 rated matches is 1.06. Biggest strength: Utility damage per round at 5.5, better than 87% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Cache with a 78% win rate in 18 matches. In 111 of 253 matches the rating was 1.10 or higher (44%), in 87 it was below 0.90. In 253 matches with detailed stats: 54 4Ks and 3 aces. Best month by rating: October 2026 at 1.13. glutuu loses the most ELO on Dust 2 (−183 ELO, win rate 39%). Things go best in match 2 of the day (+302 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +302 ELO. Improved over the last three months: K/R +0.04, ADR +4.8. Unchanged in recent months: Headshots at 52%, Win rate at 53%, ELO at 2,835. Last 30 days: 123 matches, win rate 54%, net ELO +148.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.